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authorbors-servo <servo-ops@mozilla.com>2020-06-01 20:53:20 -0400
committerGitHub <noreply@github.com>2020-06-01 20:53:20 -0400
commit2b24cfed10e01d91dd44a1015cc553a0fc09bbab (patch)
tree558306e4c353131ae6129b357b29cffc9e75c1f6 /components/script/dom/webidls/GPUTextureView.webidl
parentc30fcd94e69fde76bc0315eae5652a93dbd9f1ec (diff)
parentaf95d922315974dcfae5659b503a672b19026fdb (diff)
downloadservo-2b24cfed10e01d91dd44a1015cc553a0fc09bbab.tar.gz
servo-2b24cfed10e01d91dd44a1015cc553a0fc09bbab.zip
Auto merge of #26742 - kunalmohan:gpu-texture, r=kvark
Implement GPUTexture and GPUTextureView <!-- Please describe your changes on the following line: --> This also include changes to CodegenRust.py to allow enum values starting with digits. r?@kvark --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [X] `./mach build -d` does not report any errors - [X] `./mach test-tidy` does not report any errors - [ ] These changes fix #___ (GitHub issue number if applicable) <!-- Either: --> - [ ] There are tests for these changes OR - [ ] These changes do not require tests because ___ <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+// https://gpuweb.github.io/gpuweb/#gputextureview
+[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
+interface GPUTextureView {
+};
+GPUTextureView includes GPUObjectBase;
+
+dictionary GPUTextureViewDescriptor : GPUObjectDescriptorBase {
+ GPUTextureFormat format;
+ GPUTextureViewDimension dimension;
+ GPUTextureAspect aspect = "all";
+ GPUIntegerCoordinate baseMipLevel = 0;
+ GPUIntegerCoordinate mipLevelCount = 0;
+ GPUIntegerCoordinate baseArrayLayer = 0;
+ GPUIntegerCoordinate arrayLayerCount = 0;
+};
+
+enum GPUTextureViewDimension {
+ "1d",
+ "2d",
+ "2d-array",
+ "cube",
+ "cube-array",
+ "3d"
+};
+
+enum GPUTextureAspect {
+ "all",
+ "stencil-only",
+ "depth-only"
+};