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authorIstvan Miklos <istvan.miklos@h-lab.eu>2020-01-29 11:15:18 +0100
committerIstvan Miklos <istvan.miklos@h-lab.eu>2020-02-11 10:12:20 +0100
commita8621c4ed9d87f6d168fd9b70e0cf501a4033632 (patch)
treee27a0671c3b3c9c068c163fa95caaa3fc49d45e5 /components/script/dom/webidls/GPUShaderModule.webidl
parent5f55cd5d71df9c555fbc24777168396ddd539f28 (diff)
downloadservo-a8621c4ed9d87f6d168fd9b70e0cf501a4033632.tar.gz
servo-a8621c4ed9d87f6d168fd9b70e0cf501a4033632.zip
Initial implementation of GPUShaderModule
Added WebIDL bindings for `GPUShaderModule`. Implemented the `createShaderModule` function of `GPUDevice`.
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+// https://gpuweb.github.io/gpuweb/#gpushadermodule
+[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
+interface GPUShaderModule {
+};
+GPUShaderModule includes GPUObjectBase;
+
+typedef (Uint32Array or DOMString) GPUShaderCode;
+
+dictionary GPUShaderModuleDescriptor : GPUObjectDescriptorBase {
+ required GPUShaderCode code;
+};