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authorIstvan Miklos <istvan.miklos@h-lab.eu>2019-09-16 10:21:50 +0200
committerIstvan Miklos <istvan.miklos@h-lab.eu>2019-10-02 12:51:32 +0200
commit248545ddda503e06bc59b5274c63a6c25da4b355 (patch)
treeb1c7614309ab6d6d6eef5630d989405fe8b97631 /components/script/dom/webglsync.rs
parent9706cd497da0fcc30c9af04b7d3dc0d4e9d7c8fb (diff)
downloadservo-248545ddda503e06bc59b5274c63a6c25da4b355.tar.gz
servo-248545ddda503e06bc59b5274c63a6c25da4b355.zip
Initial implementation of WebGLSync
This patch adds initial support for WebGLSync. Note: There is no test for the isSync, deleteSync and waitSync functions in the `conformance2/sync/sync-webgl-specific.html`.
Diffstat (limited to 'components/script/dom/webglsync.rs')
-rw-r--r--components/script/dom/webglsync.rs138
1 files changed, 138 insertions, 0 deletions
diff --git a/components/script/dom/webglsync.rs b/components/script/dom/webglsync.rs
new file mode 100644
index 00000000000..7f1fec355f9
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+++ b/components/script/dom/webglsync.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
+use crate::dom::bindings::codegen::Bindings::WebGLSyncBinding;
+use crate::dom::bindings::inheritance::Castable;
+use crate::dom::bindings::refcounted::Trusted;
+use crate::dom::bindings::reflector::{reflect_dom_object, DomObject};
+use crate::dom::bindings::root::DomRoot;
+use crate::dom::webglobject::WebGLObject;
+use crate::dom::webglrenderingcontext::WebGLRenderingContext;
+use crate::task_source::TaskSource;
+use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLSyncId};
+use dom_struct::dom_struct;
+use std::cell::Cell;
+
+#[dom_struct]
+pub struct WebGLSync {
+ webgl_object: WebGLObject,
+ sync_id: WebGLSyncId,
+ marked_for_deletion: Cell<bool>,
+ client_wait_status: Cell<Option<u32>>,
+ sync_status: Cell<Option<u32>>,
+}
+
+impl WebGLSync {
+ fn new_inherited(context: &WebGLRenderingContext, sync_id: WebGLSyncId) -> Self {
+ Self {
+ webgl_object: WebGLObject::new_inherited(context),
+ sync_id,
+ marked_for_deletion: Cell::new(false),
+ client_wait_status: Cell::new(None),
+ sync_status: Cell::new(None),
+ }
+ }
+
+ pub fn new(context: &WebGLRenderingContext) -> DomRoot<Self> {
+ let (sender, receiver) = webgl_channel().unwrap();
+ context.send_command(WebGLCommand::FenceSync(sender));
+ let sync_id = receiver.recv().unwrap();
+
+ reflect_dom_object(
+ Box::new(WebGLSync::new_inherited(context, sync_id)),
+ &*context.global(),
+ WebGLSyncBinding::Wrap,
+ )
+ }
+}
+
+impl WebGLSync {
+ pub fn client_wait_sync(
+ &self,
+ context: &WebGLRenderingContext,
+ flags: u32,
+ timeout: u64,
+ ) -> Option<u32> {
+ match self.client_wait_status.get() {
+ Some(constants::TIMEOUT_EXPIRED) | Some(constants::WAIT_FAILED) | None => {
+ let global = self.global();
+ let this = Trusted::new(self);
+ let context = Trusted::new(context);
+ let task = task!(request_client_wait_status: move || {
+ let this = this.root();
+ let context = context.root();
+ let (sender, receiver) = webgl_channel().unwrap();
+ context.send_command(WebGLCommand::ClientWaitSync(
+ this.sync_id,
+ flags,
+ timeout,
+ sender,
+ ));
+ this.client_wait_status.set(Some(receiver.recv().unwrap()));
+ });
+ global
+ .as_window()
+ .task_manager()
+ .dom_manipulation_task_source()
+ .queue(task, global.upcast())
+ .unwrap();
+ },
+ _ => {},
+ }
+ self.client_wait_status.get()
+ }
+
+ pub fn delete(&self, fallible: bool) {
+ if self.is_valid() {
+ self.marked_for_deletion.set(true);
+ let context = self.upcast::<WebGLObject>().context();
+ let cmd = WebGLCommand::DeleteSync(self.sync_id);
+ if fallible {
+ context.send_command_ignored(cmd);
+ } else {
+ context.send_command(cmd);
+ }
+ }
+ }
+
+ pub fn get_sync_status(&self, pname: u32, context: &WebGLRenderingContext) -> Option<u32> {
+ match self.sync_status.get() {
+ Some(constants::UNSIGNALED) | None => {
+ let global = self.global();
+ let this = Trusted::new(self);
+ let context = Trusted::new(context);
+ let task = task!(request_sync_status: move || {
+ let this = this.root();
+ let context = context.root();
+ let (sender, receiver) = webgl_channel().unwrap();
+ context.send_command(WebGLCommand::GetSyncParameter(this.sync_id, pname, sender));
+ this.sync_status.set(Some(receiver.recv().unwrap()));
+ });
+ global
+ .as_window()
+ .task_manager()
+ .dom_manipulation_task_source()
+ .queue(task, global.upcast())
+ .unwrap();
+ },
+ _ => {},
+ }
+ self.sync_status.get()
+ }
+
+ pub fn is_valid(&self) -> bool {
+ !self.marked_for_deletion.get()
+ }
+
+ pub fn id(&self) -> WebGLSyncId {
+ self.sync_id
+ }
+}
+
+impl Drop for WebGLSync {
+ fn drop(&mut self) {
+ self.delete(true);
+ }
+}