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author | Gregory <gterzian@users.noreply.github.com> | 2016-11-19 22:50:31 +0800 |
---|---|---|
committer | Glenn Watson <github@intuitionlibrary.com> | 2016-11-22 07:46:42 +1000 |
commit | fb98acbc4dc8fe34763f9fac8338aea239363f7e (patch) | |
tree | bad3b0cfb4475e51d9ef9428c84f07be0d232d36 /components/script/dom/webglshader.rs | |
parent | 7e34f4cb5b691dad5fc9c87aaaabafaaf368c1c3 (diff) | |
download | servo-fb98acbc4dc8fe34763f9fac8338aea239363f7e.tar.gz servo-fb98acbc4dc8fe34763f9fac8338aea239363f7e.zip |
update deps
switch to using webrender_traits::ImageData
update use of webrender_traits::StackingContext in layout
use webrender_traits::channel::msg_channel in webgl ipc
fix use of resource_override_path in components/servo/lib
Diffstat (limited to 'components/script/dom/webglshader.rs')
-rw-r--r-- | components/script/dom/webglshader.rs | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs index 82d1b88a7da..93da1ca0bc5 100644 --- a/components/script/dom/webglshader.rs +++ b/components/script/dom/webglshader.rs @@ -12,9 +12,10 @@ use dom::bindings::reflector::reflect_dom_object; use dom::bindings::str::DOMString; use dom::globalscope::GlobalScope; use dom::webglobject::WebGLObject; -use ipc_channel::ipc::{self, IpcSender}; +use ipc_channel::ipc::IpcSender; use std::cell::Cell; use std::sync::{ONCE_INIT, Once}; +use webrender_traits; use webrender_traits::{WebGLCommand, WebGLParameter, WebGLResult, WebGLShaderId}; #[derive(Clone, Copy, PartialEq, Debug, JSTraceable, HeapSizeOf)] @@ -68,7 +69,7 @@ impl WebGLShader { pub fn maybe_new(global: &GlobalScope, renderer: IpcSender<CanvasMsg>, shader_type: u32) -> Option<Root<WebGLShader>> { - let (sender, receiver) = ipc::channel().unwrap(); + let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); renderer.send(CanvasMsg::WebGL(WebGLCommand::CreateShader(shader_type, sender))).unwrap(); let result = receiver.recv().unwrap(); @@ -165,7 +166,7 @@ impl WebGLShader { /// glGetParameter pub fn parameter(&self, param_id: u32) -> WebGLResult<WebGLParameter> { - let (sender, receiver) = ipc::channel().unwrap(); + let (sender, receiver) = webrender_traits::channel::msg_channel().unwrap(); self.renderer.send(CanvasMsg::WebGL(WebGLCommand::GetShaderParameter(self.id, param_id, sender))).unwrap(); receiver.recv().unwrap() } |