aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webglshader.rs
diff options
context:
space:
mode:
authorAnthony Ramine <n.oxyde@gmail.com>2018-07-27 13:12:25 +0200
committerAnthony Ramine <n.oxyde@gmail.com>2018-07-31 11:12:40 +0200
commita0fc4c98321be216dca4228b91baadc2cb0a9b2a (patch)
tree835cae9c089d27cd465b653c0b3a6d751e8cbeb3 /components/script/dom/webglshader.rs
parent43463e80cbdff9ad05808c7f731cacbbf63016ab (diff)
downloadservo-a0fc4c98321be216dca4228b91baadc2cb0a9b2a.tar.gz
servo-a0fc4c98321be216dca4228b91baadc2cb0a9b2a.zip
Fix program and shader lifetime cycle
Diffstat (limited to 'components/script/dom/webglshader.rs')
-rw-r--r--components/script/dom/webglshader.rs17
1 files changed, 8 insertions, 9 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs
index b85b2d93116..558d43c220c 100644
--- a/components/script/dom/webglshader.rs
+++ b/components/script/dom/webglshader.rs
@@ -38,7 +38,7 @@ pub struct WebGLShader {
gl_type: u32,
source: DomRefCell<DOMString>,
info_log: DomRefCell<DOMString>,
- is_deleted: Cell<bool>,
+ marked_for_deletion: Cell<bool>,
attached_counter: Cell<u32>,
compilation_status: Cell<ShaderCompilationStatus>,
}
@@ -58,7 +58,7 @@ impl WebGLShader {
gl_type: shader_type,
source: Default::default(),
info_log: Default::default(),
- is_deleted: Cell::new(false),
+ marked_for_deletion: Cell::new(false),
attached_counter: Cell::new(0),
compilation_status: Cell::new(ShaderCompilationStatus::NotCompiled),
}
@@ -101,7 +101,7 @@ impl WebGLShader {
limits: &GLLimits,
ext: &WebGLExtensions,
) -> WebGLResult<()> {
- if self.is_deleted.get() && !self.is_attached() {
+ if self.marked_for_deletion.get() && !self.is_attached() {
return Err(WebGLError::InvalidValue);
}
if self.compilation_status.get() != ShaderCompilationStatus::NotCompiled {
@@ -183,9 +183,9 @@ impl WebGLShader {
/// Mark this shader as deleted (if it wasn't previously)
/// and delete it as if calling glDeleteShader.
/// Currently does not check if shader is attached
- pub fn delete(&self) {
- if !self.is_deleted.get() {
- self.is_deleted.set(true);
+ pub fn mark_for_deletion(&self) {
+ if !self.marked_for_deletion.get() {
+ self.marked_for_deletion.set(true);
self.upcast::<WebGLObject>()
.context()
.send_command(WebGLCommand::DeleteShader(self.id));
@@ -193,7 +193,7 @@ impl WebGLShader {
}
pub fn is_deleted(&self) -> bool {
- self.is_deleted.get()
+ self.marked_for_deletion.get() && !self.is_attached()
}
pub fn is_attached(&self) -> bool {
@@ -231,7 +231,6 @@ impl WebGLShader {
impl Drop for WebGLShader {
fn drop(&mut self) {
- assert_eq!(self.attached_counter.get(), 0);
- self.delete();
+ self.mark_for_deletion();
}
}