aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webglshader.rs
diff options
context:
space:
mode:
authorbors-servo <metajack+bors@gmail.com>2015-07-25 01:50:31 -0600
committerbors-servo <metajack+bors@gmail.com>2015-07-25 01:50:31 -0600
commit1764267379a00b96a1df89f3917299a0c6fd325c (patch)
tree15641e7ed77b46ab61bab772fa3c63b7e8e8d619 /components/script/dom/webglshader.rs
parent886c08c393f51499490702eaf97fc770273a2600 (diff)
parentbb99b2f3c8813919c476930c709b73d3cfbc8c83 (diff)
downloadservo-1764267379a00b96a1df89f3917299a0c6fd325c.tar.gz
servo-1764267379a00b96a1df89f3917299a0c6fd325c.zip
Auto merge of #6616 - pcwalton:canvas-webgl-ipc, r=jdm
script: Make most of 2D canvas and WebGL run over IPC. To actually make the multiprocess communication work, we'll need to reroute the task creation to the pipeline or the compositor. But this works as a first step. r? @jdm <!-- Reviewable:start --> [<img src="https://reviewable.io/review_button.png" height=40 alt="Review on Reviewable"/>](https://reviewable.io/reviews/servo/servo/6616) <!-- Reviewable:end -->
Diffstat (limited to 'components/script/dom/webglshader.rs')
-rw-r--r--components/script/dom/webglshader.rs16
1 files changed, 8 insertions, 8 deletions
diff --git a/components/script/dom/webglshader.rs b/components/script/dom/webglshader.rs
index f5d40b16699..40c26d40c90 100644
--- a/components/script/dom/webglshader.rs
+++ b/components/script/dom/webglshader.rs
@@ -12,7 +12,7 @@ use dom::webglobject::WebGLObject;
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
use canvas_traits::{CanvasMsg, CanvasWebGLMsg, WebGLResult, WebGLError, WebGLShaderParameter};
-use std::sync::mpsc::{channel, Sender};
+use ipc_channel::ipc::{self, IpcSender};
use std::cell::Cell;
use std::cell::RefCell;
@@ -24,11 +24,11 @@ pub struct WebGLShader {
source: RefCell<Option<String>>,
is_deleted: Cell<bool>,
// TODO(ecoal95): Evaluate moving this to `WebGLObject`
- renderer: Sender<CanvasMsg>,
+ renderer: IpcSender<CanvasMsg>,
}
impl WebGLShader {
- fn new_inherited(renderer: Sender<CanvasMsg>, id: u32, shader_type: u32) -> WebGLShader {
+ fn new_inherited(renderer: IpcSender<CanvasMsg>, id: u32, shader_type: u32) -> WebGLShader {
WebGLShader {
webgl_object: WebGLObject::new_inherited(),
id: id,
@@ -40,9 +40,9 @@ impl WebGLShader {
}
pub fn maybe_new(global: GlobalRef,
- renderer: Sender<CanvasMsg>,
+ renderer: IpcSender<CanvasMsg>,
shader_type: u32) -> Option<Root<WebGLShader>> {
- let (sender, receiver) = channel();
+ let (sender, receiver) = ipc::channel().unwrap();
renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::CreateShader(shader_type, sender))).unwrap();
let result = receiver.recv().unwrap();
@@ -50,7 +50,7 @@ impl WebGLShader {
}
pub fn new(global: GlobalRef,
- renderer: Sender<CanvasMsg>,
+ renderer: IpcSender<CanvasMsg>,
id: u32,
shader_type: u32) -> Root<WebGLShader> {
reflect_dom_object(
@@ -95,7 +95,7 @@ impl<'a> WebGLShaderHelpers for &'a WebGLShader {
/// glGetShaderInfoLog
fn info_log(self) -> Option<String> {
- let (sender, receiver) = channel();
+ let (sender, receiver) = ipc::channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::GetShaderInfoLog(self.id, sender))).unwrap();
receiver.recv().unwrap()
}
@@ -107,7 +107,7 @@ impl<'a> WebGLShaderHelpers for &'a WebGLShader {
_ => return Err(WebGLError::InvalidEnum),
}
- let (sender, receiver) = channel();
+ let (sender, receiver) = ipc::channel().unwrap();
self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::GetShaderParameter(self.id, param_id, sender))).unwrap();
Ok(receiver.recv().unwrap())
}