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authorAnthony Ramine <n.oxyde@gmail.com>2018-11-15 10:01:19 +0100
committerAnthony Ramine <n.oxyde@gmail.com>2018-11-16 12:37:31 +0100
commitadf363a2085f8af08a38046fae148131d0cbdd06 (patch)
tree88e63bdc02984770df7b39c699625a2bdcc53aa1 /components/script/dom/webglrenderingcontext.rs
parent86987ed75d94ddf8079dccf405073ee3a70bb1e6 (diff)
downloadservo-adf363a2085f8af08a38046fae148131d0cbdd06.tar.gz
servo-adf363a2085f8af08a38046fae148131d0cbdd06.zip
Move prepare_pixels helper functions to canvas_traits
Diffstat (limited to 'components/script/dom/webglrenderingcontext.rs')
-rw-r--r--components/script/dom/webglrenderingcontext.rs366
1 files changed, 27 insertions, 339 deletions
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index 346d8905082..b5b22f4f464 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -4,13 +4,13 @@
#[cfg(feature = "webgl_backtrace")]
use backtrace::Backtrace;
-use byteorder::{ByteOrder, NativeEndian, WriteBytesExt};
use canvas_traits::webgl::WebGLError::*;
-use canvas_traits::webgl::{webgl_channel, WebGLVersion, WebVRCommand};
-use canvas_traits::webgl::{DOMToTextureCommand, Parameter, WebGLCommandBacktrace};
-use canvas_traits::webgl::{TexParameter, WebGLCommand, WebGLContextShareMode, WebGLError};
-use canvas_traits::webgl::{WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender};
-use canvas_traits::webgl::{WebGLProgramId, WebGLResult, WebGLSLVersion, WebGLSender};
+use canvas_traits::webgl::{
+ self, webgl_channel, DOMToTextureCommand, Parameter, TexDataType, TexFormat, TexParameter,
+ WebGLCommand, WebGLCommandBacktrace, WebGLContextShareMode, WebGLError,
+ WebGLFramebufferBindingRequest, WebGLMsg, WebGLMsgSender, WebGLProgramId, WebGLResult,
+ WebGLSLVersion, WebGLSender, WebGLVersion, WebVRCommand,
+};
use crate::dom::bindings::codegen::Bindings::ANGLEInstancedArraysBinding::ANGLEInstancedArraysConstants;
use crate::dom::bindings::codegen::Bindings::EXTBlendMinmaxBinding::EXTBlendMinmaxConstants;
use crate::dom::bindings::codegen::Bindings::OESVertexArrayObjectBinding::OESVertexArrayObjectConstants;
@@ -38,7 +38,7 @@ use crate::dom::webgl_validations::tex_image_2d::{
CommonTexImage2DValidator, CommonTexImage2DValidatorResult,
};
use crate::dom::webgl_validations::tex_image_2d::{TexImage2DValidator, TexImage2DValidatorResult};
-use crate::dom::webgl_validations::types::{TexDataType, TexFormat, TexImageTarget};
+use crate::dom::webgl_validations::types::TexImageTarget;
use crate::dom::webgl_validations::WebGLValidator;
use crate::dom::webglactiveinfo::WebGLActiveInfo;
use crate::dom::webglbuffer::WebGLBuffer;
@@ -57,7 +57,6 @@ use crate::dom::webglvertexarrayobjectoes::WebGLVertexArrayObjectOES;
use crate::dom::window::Window;
use dom_struct::dom_struct;
use euclid::{Point2D, Rect, Size2D};
-use half::f16;
use ipc_channel::ipc;
use js::jsapi::{JSContext, JSObject, Type};
use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, UInt32Value};
@@ -70,6 +69,7 @@ use js::typedarray::{TypedArray, TypedArrayElementCreator};
use net_traits::image::base::PixelFormat;
use net_traits::image_cache::ImageResponse;
use offscreen_gl_context::{GLContextAttributes, GLLimits};
+use pixels;
use script_layout_interface::HTMLCanvasDataSource;
use serde::{Deserialize, Serialize};
use servo_config::prefs::PREFS;
@@ -638,92 +638,6 @@ impl WebGLRenderingContext {
}
}
- /// Flips the pixels in the Vec on the Y axis if
- /// UNPACK_FLIP_Y_WEBGL is currently enabled.
- fn flip_teximage_y(
- &self,
- pixels: Vec<u8>,
- internal_format: TexFormat,
- data_type: TexDataType,
- width: usize,
- height: usize,
- unpacking_alignment: usize,
- ) -> Vec<u8> {
- if !self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::FLIP_Y_AXIS)
- {
- return pixels;
- }
-
- let cpp = (data_type.element_size() * internal_format.components() /
- data_type.components_per_element()) as usize;
-
- let stride = (width * cpp + unpacking_alignment - 1) & !(unpacking_alignment - 1);
-
- let mut flipped = Vec::<u8>::with_capacity(pixels.len());
-
- for y in 0..height {
- let flipped_y = height - 1 - y;
- let start = flipped_y * stride;
-
- flipped.extend_from_slice(&pixels[start..(start + width * cpp)]);
- flipped.extend(vec![0u8; stride - width * cpp]);
- }
-
- flipped
- }
-
- /// Performs premultiplication of the pixels if
- /// UNPACK_PREMULTIPLY_ALPHA_WEBGL is currently enabled.
- fn premultiply_pixels(&self, format: TexFormat, data_type: TexDataType, pixels: &mut [u8]) {
- if !self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::PREMULTIPLY_ALPHA)
- {
- return;
- }
-
- match (format, data_type) {
- (TexFormat::RGBA, TexDataType::UnsignedByte) => {
- pixels::premultiply_inplace(pixels);
- },
- (TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
- for la in pixels.chunks_mut(2) {
- la[0] = pixels::multiply_u8_color(la[0], la[1]);
- }
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
- for rgba in pixels.chunks_mut(2) {
- if NativeEndian::read_u16(rgba) & 1 == 0 {
- NativeEndian::write_u16(rgba, 0);
- }
- }
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
- for rgba in pixels.chunks_mut(2) {
- let pix = NativeEndian::read_u16(rgba);
- let extend_to_8_bits = |val| (val | val << 4) as u8;
- let r = extend_to_8_bits(pix >> 12 & 0x0f);
- let g = extend_to_8_bits(pix >> 8 & 0x0f);
- let b = extend_to_8_bits(pix >> 4 & 0x0f);
- let a = extend_to_8_bits(pix & 0x0f);
- NativeEndian::write_u16(
- rgba,
- ((pixels::multiply_u8_color(r, a) & 0xf0) as u16) << 8 |
- ((pixels::multiply_u8_color(g, a) & 0xf0) as u16) << 4 |
- ((pixels::multiply_u8_color(b, a) & 0xf0) as u16) |
- ((a & 0x0f) as u16),
- );
- }
- },
- // Other formats don't have alpha, so return their data untouched.
- _ => {},
- }
- }
-
fn prepare_pixels(
&self,
internal_format: TexFormat,
@@ -735,34 +649,36 @@ impl WebGLRenderingContext {
source_from_image_or_canvas: bool,
mut pixels: Vec<u8>,
) -> Vec<u8> {
- let dest_premultiply = self
- .texture_unpacking_settings
- .get()
- .contains(TextureUnpacking::PREMULTIPLY_ALPHA);
+ let settings = self.texture_unpacking_settings.get();
+ let dest_premultiply = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
if !source_premultiplied && dest_premultiply {
if source_from_image_or_canvas {
// When the pixels come from image or canvas or imagedata, use RGBA8 format
- self.premultiply_pixels(TexFormat::RGBA, TexDataType::UnsignedByte, &mut pixels);
+ webgl::premultiply_inplace(TexFormat::RGBA, TexDataType::UnsignedByte, &mut pixels);
} else {
- self.premultiply_pixels(internal_format, data_type, &mut pixels);
+ webgl::premultiply_inplace(internal_format, data_type, &mut pixels);
}
} else if source_premultiplied && !dest_premultiply {
- remove_premultiplied_alpha(&mut pixels);
+ webgl::unmultiply_inplace(&mut pixels);
}
if source_from_image_or_canvas {
- pixels = rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
+ pixels = webgl::rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
}
- // FINISHME: Consider doing premultiply and flip in a single mutable Vec.
- self.flip_teximage_y(
- pixels,
- internal_format,
- data_type,
- width as usize,
- height as usize,
- unpacking_alignment as usize,
- )
+ if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
+ // FINISHME: Consider doing premultiply and flip in a single mutable Vec.
+ pixels = webgl::flip_pixels_y(
+ internal_format,
+ data_type,
+ width as usize,
+ height as usize,
+ unpacking_alignment as usize,
+ pixels,
+ );
+ }
+
+ pixels
}
fn tex_image_2d(
@@ -4328,234 +4244,6 @@ impl TextureUnit {
}
}
-// Remove premultiplied alpha.
-// This is only called when texImage2D is called using a canvas2d source and
-// UNPACK_PREMULTIPLY_ALPHA_WEBGL is disabled. Pixels got from a canvas2D source
-// are always RGBA8 with premultiplied alpha, so we don't have to worry about
-// additional formats as happens in the premultiply_pixels method.
-fn remove_premultiplied_alpha(pixels: &mut [u8]) {
- for rgba in pixels.chunks_mut(4) {
- let a = (rgba[3] as f32) / 255.0;
- rgba[0] = (rgba[0] as f32 / a) as u8;
- rgba[1] = (rgba[1] as f32 / a) as u8;
- rgba[2] = (rgba[2] as f32 / a) as u8;
- }
-}
-
-/// Translates an image in rgba8 (red in the first byte) format to
-/// the format that was requested of TexImage.
-///
-/// From the WebGL 1.0 spec, 5.14.8:
-///
-/// "The source image data is conceptually first converted to
-/// the data type and format specified by the format and type
-/// arguments, and then transferred to the WebGL
-/// implementation. If a packed pixel format is specified
-/// which would imply loss of bits of precision from the image
-/// data, this loss of precision must occur."
-fn rgba8_image_to_tex_image_data(
- format: TexFormat,
- data_type: TexDataType,
- mut pixels: Vec<u8>,
-) -> Vec<u8> {
- // hint for vector allocation sizing.
- let pixel_count = pixels.len() / 4;
-
- match (format, data_type) {
- (TexFormat::RGBA, TexDataType::UnsignedByte) => pixels,
- (TexFormat::RGB, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let rgb = {
- let rgb = &pixels[i * 4..i * 4 + 3];
- [rgb[0], rgb[1], rgb[2]]
- };
- pixels[i * 3..i * 3 + 3].copy_from_slice(&rgb);
- }
- pixels.truncate(pixel_count * 3);
- pixels
- },
- (TexFormat::Alpha, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let p = pixels[i * 4 + 3];
- pixels[i] = p;
- }
- pixels.truncate(pixel_count);
- pixels
- },
- (TexFormat::Luminance, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let p = pixels[i * 4];
- pixels[i] = p;
- }
- pixels.truncate(pixel_count);
- pixels
- },
- (TexFormat::LuminanceAlpha, TexDataType::UnsignedByte) => {
- for i in 0..pixel_count {
- let (lum, a) = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0], rgba[3])
- };
- pixels[i * 2] = lum;
- pixels[i * 2 + 1] = a;
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort4444) => {
- for i in 0..pixel_count {
- let p = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0] as u16 & 0xf0) << 8 |
- (rgba[1] as u16 & 0xf0) << 4 |
- (rgba[2] as u16 & 0xf0) |
- (rgba[3] as u16 & 0xf0) >> 4
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::UnsignedShort5551) => {
- for i in 0..pixel_count {
- let p = {
- let rgba = &pixels[i * 4..i * 4 + 4];
- (rgba[0] as u16 & 0xf8) << 8 |
- (rgba[1] as u16 & 0xf8) << 3 |
- (rgba[2] as u16 & 0xf8) >> 2 |
- (rgba[3] as u16) >> 7
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGB, TexDataType::UnsignedShort565) => {
- for i in 0..pixel_count {
- let p = {
- let rgb = &pixels[i * 4..i * 4 + 3];
- (rgb[0] as u16 & 0xf8) << 8 |
- (rgb[1] as u16 & 0xfc) << 3 |
- (rgb[2] as u16 & 0xf8) >> 3
- };
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::RGBA, TexDataType::Float) => {
- let mut rgbaf32 = Vec::<u8>::with_capacity(pixel_count * 16);
- for rgba8 in pixels.chunks(4) {
- rgbaf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
- rgbaf32.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
- }
- rgbaf32
- },
-
- (TexFormat::RGB, TexDataType::Float) => {
- let mut rgbf32 = Vec::<u8>::with_capacity(pixel_count * 12);
- for rgba8 in pixels.chunks(4) {
- rgbf32.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- rgbf32.write_f32::<NativeEndian>(rgba8[1] as f32).unwrap();
- rgbf32.write_f32::<NativeEndian>(rgba8[2] as f32).unwrap();
- }
- rgbf32
- },
-
- (TexFormat::Alpha, TexDataType::Float) => {
- for rgba8 in pixels.chunks_mut(4) {
- let p = rgba8[3] as f32;
- NativeEndian::write_f32(rgba8, p);
- }
- pixels
- },
-
- (TexFormat::Luminance, TexDataType::Float) => {
- for rgba8 in pixels.chunks_mut(4) {
- let p = rgba8[0] as f32;
- NativeEndian::write_f32(rgba8, p);
- }
- pixels
- },
-
- (TexFormat::LuminanceAlpha, TexDataType::Float) => {
- let mut data = Vec::<u8>::with_capacity(pixel_count * 8);
- for rgba8 in pixels.chunks(4) {
- data.write_f32::<NativeEndian>(rgba8[0] as f32).unwrap();
- data.write_f32::<NativeEndian>(rgba8[3] as f32).unwrap();
- }
- data
- },
-
- (TexFormat::RGBA, TexDataType::HalfFloat) => {
- let mut rgbaf16 = Vec::<u8>::with_capacity(pixel_count * 8);
- for rgba8 in pixels.chunks(4) {
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits())
- .unwrap();
- rgbaf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[3] as f32).as_bits())
- .unwrap();
- }
- rgbaf16
- },
-
- (TexFormat::RGB, TexDataType::HalfFloat) => {
- let mut rgbf16 = Vec::<u8>::with_capacity(pixel_count * 6);
- for rgba8 in pixels.chunks(4) {
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[0] as f32).as_bits())
- .unwrap();
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[1] as f32).as_bits())
- .unwrap();
- rgbf16
- .write_u16::<NativeEndian>(f16::from_f32(rgba8[2] as f32).as_bits())
- .unwrap();
- }
- rgbf16
- },
- (TexFormat::Alpha, TexDataType::HalfFloat) => {
- for i in 0..pixel_count {
- let p = f16::from_f32(pixels[i * 4 + 3] as f32).as_bits();
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::Luminance, TexDataType::HalfFloat) => {
- for i in 0..pixel_count {
- let p = f16::from_f32(pixels[i * 4] as f32).as_bits();
- NativeEndian::write_u16(&mut pixels[i * 2..i * 2 + 2], p);
- }
- pixels.truncate(pixel_count * 2);
- pixels
- },
- (TexFormat::LuminanceAlpha, TexDataType::HalfFloat) => {
- for rgba8 in pixels.chunks_mut(4) {
- let lum = f16::from_f32(rgba8[0] as f32).as_bits();
- let a = f16::from_f32(rgba8[3] as f32).as_bits();
- NativeEndian::write_u16(&mut rgba8[0..2], lum);
- NativeEndian::write_u16(&mut rgba8[2..4], a);
- }
- pixels
- },
-
- // Validation should have ensured that we only hit the
- // above cases, but we haven't turned the (format, type)
- // into an enum yet so there's a default case here.
- _ => unreachable!("Unsupported formats {:?} {:?}", format, data_type),
- }
-}
-
struct TexPixels {
data: Vec<u8>,
size: Size2D<u32>,