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author | ecoal95 <ecoal95@gmail.com> | 2015-06-05 15:44:03 +0200 |
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committer | ecoal95 <ecoal95@gmail.com> | 2015-06-06 12:14:01 +0200 |
commit | 9f94d39c9e3f1b19c5b87b367742307230b55582 (patch) | |
tree | 9a1233927c47a1efd2f5fa6265f10c79b717aadb /components/script/dom/webglrenderbuffer.rs | |
parent | ad5846f2e14ac15aca9f561975ae9476d0f13244 (diff) | |
download | servo-9f94d39c9e3f1b19c5b87b367742307230b55582.tar.gz servo-9f94d39c9e3f1b19c5b87b367742307230b55582.zip |
Implement new WebGL interfaces and methods
This commit implements:
* WebGLFramebuffer
* WebGLRenderbuffer
* WebGLTexture
And adds the following methods to `WebGLRenderingContext`:
* create{Texture,Framebuffer,Renderbuffer}
* bind{Texture,Framebuffer,Renderbuffer}
* destroy{Buffer,Texture,Framebuffer,Renderbuffer}
Fixes:
* WebGLUniform location shouldn't inherit from WebGLObject.
Known Issues:
* WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this
Also refactors a huge part of the current implementation, to allow
failing on creation of different WebGL objects.
Blocked on https://github.com/servo/gleam/pull/22
A reftest for most of the added functionality is not doable right now,
we need a few more functions in order to upload a texture, for example.
Diffstat (limited to 'components/script/dom/webglrenderbuffer.rs')
-rw-r--r-- | components/script/dom/webglrenderbuffer.rs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/components/script/dom/webglrenderbuffer.rs b/components/script/dom/webglrenderbuffer.rs new file mode 100644 index 00000000000..12cdd8240c6 --- /dev/null +++ b/components/script/dom/webglrenderbuffer.rs @@ -0,0 +1,39 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl +use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding; +use dom::bindings::global::GlobalRef; +use dom::bindings::js::{Temporary, JSRef}; +use dom::bindings::utils::reflect_dom_object; +use dom::webglobject::WebGLObject; + +#[dom_struct] +pub struct WebGLRenderbuffer { + webgl_object: WebGLObject, + id: u32, +} + +impl WebGLRenderbuffer { + fn new_inherited(id: u32) -> WebGLRenderbuffer { + WebGLRenderbuffer { + webgl_object: WebGLObject::new_inherited(), + id: id, + } + } + + pub fn new(global: GlobalRef, id: u32) -> Temporary<WebGLRenderbuffer> { + reflect_dom_object(box WebGLRenderbuffer::new_inherited(id), global, WebGLRenderbufferBinding::Wrap) + } +} + +pub trait WebGLRenderbufferHelpers { + fn get_id(&self) -> u32; +} + +impl<'a> WebGLRenderbufferHelpers for JSRef<'a, WebGLRenderbuffer> { + fn get_id(&self) -> u32 { + self.id + } +} |