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author | Anthony Ramine <n.oxyde@gmail.com> | 2018-07-04 21:39:15 +0200 |
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committer | Anthony Ramine <n.oxyde@gmail.com> | 2018-07-05 14:20:47 +0200 |
commit | fc593c68c58580d0694450894840fd4117f4e318 (patch) | |
tree | 425f8f4ed634cfa82dd93319815e07cde939f45a /components/script/dom/webglprogram.rs | |
parent | 0e2e834d185f7e3a7d3dfbb9e4c983f500ba3d64 (diff) | |
download | servo-fc593c68c58580d0694450894840fd4117f4e318.tar.gz servo-fc593c68c58580d0694450894840fd4117f4e318.zip |
Store active attribs in DOM and optimise active attributes APIs
Diffstat (limited to 'components/script/dom/webglprogram.rs')
-rw-r--r-- | components/script/dom/webglprogram.rs | 99 |
1 files changed, 34 insertions, 65 deletions
diff --git a/components/script/dom/webglprogram.rs b/components/script/dom/webglprogram.rs index d710568d1ca..97ebb92d70f 100644 --- a/components/script/dom/webglprogram.rs +++ b/components/script/dom/webglprogram.rs @@ -3,8 +3,10 @@ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl -use canvas_traits::webgl::{WebGLCommand, WebGLError, WebGLMsgSender, WebGLProgramId, WebGLResult}; -use canvas_traits::webgl::webgl_channel; +use canvas_traits::webgl::{ActiveAttribInfo, WebGLCommand, WebGLError, WebGLMsgSender}; +use canvas_traits::webgl::{WebGLProgramId, WebGLResult, from_name_in_compiled_shader}; +use canvas_traits::webgl::{to_name_in_compiled_shader, webgl_channel}; +use dom::bindings::cell::DomRefCell; use dom::bindings::codegen::Bindings::WebGLProgramBinding; use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::reflector::{DomObject, reflect_dom_object}; @@ -16,7 +18,7 @@ use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN; use dom::webglshader::WebGLShader; use dom::window::Window; use dom_struct::dom_struct; -use std::cell::Cell; +use std::cell::{Cell, Ref}; #[dom_struct] pub struct WebGLProgram { @@ -29,46 +31,7 @@ pub struct WebGLProgram { vertex_shader: MutNullableDom<WebGLShader>, #[ignore_malloc_size_of = "Defined in ipc-channel"] renderer: WebGLMsgSender, -} - -/// ANGLE adds a `_u` prefix to variable names: -/// -/// https://chromium.googlesource.com/angle/angle/+/855d964bd0d05f6b2cb303f625506cf53d37e94f -/// -/// To avoid hard-coding this we would need to use the `sh::GetAttributes` and `sh::GetUniforms` -/// API to look up the `x.name` and `x.mappedName` members, -/// then build a data structure for bi-directional lookup (so either linear scan or two hashmaps). -/// Even then, this would probably only support plain variable names like "foo". -/// Strings passed to e.g. `GetUniformLocation` can be expressions like "foo[0].bar", -/// with the mapping for that "bar" name in yet another part of ANGLE’s API. -const ANGLE_NAME_PREFIX: &'static str = "_u"; - -fn to_name_in_compiled_shader(s: &str) -> String { - map_dot_separated(s, |s, mapped| { - mapped.push_str(ANGLE_NAME_PREFIX); - mapped.push_str(s); - }) -} - -fn from_name_in_compiled_shader(s: &str) -> String { - map_dot_separated(s, |s, mapped| { - mapped.push_str(if s.starts_with(ANGLE_NAME_PREFIX) { - &s[ANGLE_NAME_PREFIX.len()..] - } else { - s - }) - }) -} - -fn map_dot_separated<F: Fn(&str, &mut String)>(s: &str, f: F) -> String { - let mut iter = s.split('.'); - let mut mapped = String::new(); - f(iter.next().unwrap(), &mut mapped); - for s in iter { - mapped.push('.'); - f(s, &mut mapped); - } - mapped + active_attribs: DomRefCell<Box<[ActiveAttribInfo]>>, } impl WebGLProgram { @@ -84,6 +47,7 @@ impl WebGLProgram { fragment_shader: Default::default(), vertex_shader: Default::default(), renderer: renderer, + active_attribs: DomRefCell::new(vec![].into()), } } @@ -142,7 +106,7 @@ impl WebGLProgram { return Err(WebGLError::InvalidOperation); } self.linked.set(false); - self.link_called.set(true); + *self.active_attribs.borrow_mut() = vec![].into(); match self.fragment_shader.get() { Some(ref shader) if shader.successfully_compiled() => {}, @@ -154,11 +118,18 @@ impl WebGLProgram { _ => return Ok(()), // callers use gl.LINK_STATUS to check link errors } - self.linked.set(true); - self.renderer.send(WebGLCommand::LinkProgram(self.id)).unwrap(); + let (sender, receiver) = webgl_channel().unwrap(); + self.renderer.send(WebGLCommand::LinkProgram(self.id, sender)).unwrap(); + let link_info = receiver.recv().unwrap(); + self.linked.set(link_info.linked); + *self.active_attribs.borrow_mut() = link_info.active_attribs; Ok(()) } + pub fn active_attribs(&self) -> Ref<[ActiveAttribInfo]> { + Ref::map(self.active_attribs.borrow(), |attribs| &**attribs) + } + /// glUseProgram pub fn use_program(&self) -> WebGLResult<()> { if self.is_deleted() { @@ -281,19 +252,18 @@ impl WebGLProgram { if self.is_deleted() { return Err(WebGLError::InvalidValue); } - let (sender, receiver) = webgl_channel().unwrap(); - self.renderer - .send(WebGLCommand::GetActiveAttrib(self.id, index, sender)) - .unwrap(); - - receiver.recv().unwrap().map(|(size, ty, name)| { - let name = DOMString::from(from_name_in_compiled_shader(&name)); - WebGLActiveInfo::new(self.global().as_window(), size, ty, name) - }) + let attribs = self.active_attribs.borrow(); + let data = attribs.get(index as usize).ok_or(WebGLError::InvalidValue)?; + Ok(WebGLActiveInfo::new( + self.global().as_window(), + data.size, + data.type_, + data.name.clone().into(), + )) } /// glGetAttribLocation - pub fn get_attrib_location(&self, name: DOMString) -> WebGLResult<Option<i32>> { + pub fn get_attrib_location(&self, name: DOMString) -> WebGLResult<i32> { if !self.is_linked() || self.is_deleted() { return Err(WebGLError::InvalidOperation); } @@ -303,21 +273,20 @@ impl WebGLProgram { // Check if the name is reserved if name.starts_with("gl_") { - return Ok(None); + return Ok(-1); } // https://www.khronos.org/registry/webgl/specs/latest/1.0/#GLSL_CONSTRUCTS if name.starts_with("webgl_") || name.starts_with("_webgl_") { - return Ok(None); + return Ok(-1); } - let name = to_name_in_compiled_shader(&name); - - let (sender, receiver) = webgl_channel().unwrap(); - self.renderer - .send(WebGLCommand::GetAttribLocation(self.id, name, sender)) - .unwrap(); - Ok(receiver.recv().unwrap()) + let location = self.active_attribs + .borrow() + .iter() + .find(|attrib| attrib.name == &*name) + .map_or(-1, |attrib| attrib.location); + Ok(location) } /// glGetUniformLocation |