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author | bors-servo <lbergstrom+bors@mozilla.com> | 2017-08-17 14:06:10 -0500 |
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committer | GitHub <noreply@github.com> | 2017-08-17 14:06:10 -0500 |
commit | e23ae30489886872f5339f0ed38fce88bc6f8ec6 (patch) | |
tree | 53c20b088e9fba7515f7c7cb95733880404c337e /components/script/dom/performanceentry.rs | |
parent | 6988c7424ddfdd9a98e6a458ff2ad307a74237aa (diff) | |
parent | 712998b086d31ad952354ec881680830020d2efe (diff) | |
download | servo-e23ae30489886872f5339f0ed38fce88bc6f8ec6.tar.gz servo-e23ae30489886872f5339f0ed38fce88bc6f8ec6.zip |
Auto merge of #18127 - MortimerGoro:webgl_bind_tex2d, r=emilio
Fix bound textures and framebuffers when a WebGL Canvas is resized
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Fix bound textures and framebuffers when a WebGL Canvas is resized. This causes some invisible textures in WebGL based games.
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Diffstat (limited to 'components/script/dom/performanceentry.rs')
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