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authorEmilio Cobos Álvarez <emilio@crisal.io>2019-07-22 12:49:39 +0200
committerEmilio Cobos Álvarez <emilio@crisal.io>2019-07-23 23:09:55 +0200
commit3d57c22e9cda982923dd184152d3f187910d7b46 (patch)
tree51d07653ebd19e68626a5a0b442e8dde98c9dbd0 /components/script/dom/node.rs
parent2ff7cb5a3749d65bb7b7a8f637d8196e316179c9 (diff)
downloadservo-3d57c22e9cda982923dd184152d3f187910d7b46.tar.gz
servo-3d57c22e9cda982923dd184152d3f187910d7b46.zip
Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
Diffstat (limited to 'components/script/dom/node.rs')
-rw-r--r--components/script/dom/node.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/components/script/dom/node.rs b/components/script/dom/node.rs
index 8165d0c4eef..75172c70717 100644
--- a/components/script/dom/node.rs
+++ b/components/script/dom/node.rs
@@ -64,7 +64,7 @@ use crate::script_thread::ScriptThread;
use app_units::Au;
use devtools_traits::NodeInfo;
use dom_struct::dom_struct;
-use euclid::{Point2D, Rect, Size2D, Vector2D};
+use euclid::default::{Point2D, Rect, Size2D, Vector2D};
use html5ever::{Namespace, Prefix, QualName};
use js::jsapi::{JSContext, JSObject, JSRuntime};
use libc::{self, c_void, uintptr_t};
@@ -778,7 +778,7 @@ impl Node {
pub fn scroll_offset(&self) -> Vector2D<f32> {
let document = self.owner_doc();
let window = document.window();
- window.scroll_offset_query(self)
+ window.scroll_offset_query(self).to_untyped()
}
// https://dom.spec.whatwg.org/#dom-childnode-before