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author | Samson <16504129+sagudev@users.noreply.github.com> | 2023-08-21 01:16:46 +0200 |
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committer | GitHub <noreply@github.com> | 2023-08-20 23:16:46 +0000 |
commit | 71e0372ac18709da66e581cf4a777a7cc5d4cb92 (patch) | |
tree | 44907b543dcc822fe20025b2ac417da6e2b7c908 /components/script/dom/gpuadapter.rs | |
parent | fed3491f23f8b7f3064ce297776deda76e485289 (diff) | |
download | servo-71e0372ac18709da66e581cf4a777a7cc5d4cb92.tar.gz servo-71e0372ac18709da66e581cf4a777a7cc5d4cb92.zip |
Upgrade whole webgpu stack (#29795)
* Allow noidl files in script/dom/webidls
* Upgrade wgpu to 0.16 and refresh whole webgpu implementation
* Update WebGPU test expectations
* misc
* MutNullableDom -> DomRefCell<Option<Dom for GPUTexture
* Direct use of GPUTextureDescriptor
* Remove config from GPUCanvasContext
* misc
* finally blue color
* gpubuffer "handle" error
* GPU object have non-null label
* gpu limits and info
* use buffer_size
* fix warnings
* Cleanup
* device destroy
* fallback adapter
* mach update-webgpu write webgpu commit hash in file
* Mising deps in CI for webgpu tests
* Updated expectations
* Fixups
* early reject
* DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
Diffstat (limited to 'components/script/dom/gpuadapter.rs')
-rw-r--r-- | components/script/dom/gpuadapter.rs | 217 |
1 files changed, 144 insertions, 73 deletions
diff --git a/components/script/dom/gpuadapter.rs b/components/script/dom/gpuadapter.rs index e87f0589c51..db5be259375 100644 --- a/components/script/dom/gpuadapter.rs +++ b/components/script/dom/gpuadapter.rs @@ -3,11 +3,11 @@ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::dom::bindings::codegen::Bindings::GPUAdapterBinding::{ - GPUAdapterMethods, GPUDeviceDescriptor, GPUExtensionName, GPULimits, + GPUAdapterMethods, GPUDeviceDescriptor, GPUFeatureName, }; use crate::dom::bindings::error::Error; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; -use crate::dom::bindings::root::DomRoot; +use crate::dom::bindings::root::{Dom, DomRoot}; use crate::dom::bindings::str::DOMString; use crate::dom::globalscope::GlobalScope; use crate::dom::gpu::response_async; @@ -15,13 +15,14 @@ use crate::dom::gpu::AsyncWGPUListener; use crate::dom::gpudevice::GPUDevice; use crate::dom::promise::Promise; use crate::realms::InRealm; -use crate::script_runtime::JSContext as SafeJSContext; use dom_struct::dom_struct; use js::jsapi::{Heap, JSObject}; -use std::ptr::NonNull; +use std::convert::TryFrom; use std::rc::Rc; use webgpu::{wgt, WebGPU, WebGPUAdapter, WebGPURequest, WebGPUResponse, WebGPUResponseResult}; +use super::types::{GPUAdapterInfo, GPUSupportedLimits}; + #[dom_struct] pub struct GPUAdapter { reflector_: Reflector, @@ -31,6 +32,8 @@ pub struct GPUAdapter { name: DOMString, #[ignore_malloc_size_of = "mozjs"] extensions: Heap<*mut JSObject>, + limits: Dom<GPUSupportedLimits>, + info: Dom<GPUAdapterInfo>, #[no_trace] adapter: WebGPUAdapter, } @@ -40,6 +43,8 @@ impl GPUAdapter { channel: WebGPU, name: DOMString, extensions: Heap<*mut JSObject>, + limits: &GPUSupportedLimits, + info: &GPUAdapterInfo, adapter: WebGPUAdapter, ) -> Self { Self { @@ -47,6 +52,8 @@ impl GPUAdapter { channel, name, extensions, + limits: Dom::from_ref(limits), + info: Dom::from_ref(info), adapter, } } @@ -56,11 +63,15 @@ impl GPUAdapter { channel: WebGPU, name: DOMString, extensions: Heap<*mut JSObject>, + limits: wgt::Limits, + info: wgt::AdapterInfo, adapter: WebGPUAdapter, ) -> DomRoot<Self> { + let limits = GPUSupportedLimits::new(global, limits); + let info = GPUAdapterInfo::new(global, info); reflect_dom_object( Box::new(GPUAdapter::new_inherited( - channel, name, extensions, adapter, + channel, name, extensions, &limits, &info, adapter, )), global, ) @@ -68,57 +79,116 @@ impl GPUAdapter { } impl GPUAdapterMethods for GPUAdapter { - // https://gpuweb.github.io/gpuweb/#dom-gpuadapter-name - fn Name(&self) -> DOMString { - self.name.clone() - } - - // https://gpuweb.github.io/gpuweb/#dom-gpuadapter-extensions - fn Extensions(&self, _cx: SafeJSContext) -> NonNull<JSObject> { - NonNull::new(self.extensions.get()).unwrap() - } - /// https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestdevice fn RequestDevice(&self, descriptor: &GPUDeviceDescriptor, comp: InRealm) -> Rc<Promise> { + // Step 2 let promise = Promise::new_in_current_realm(comp); let sender = response_async(&promise, self); let mut features = wgt::Features::empty(); - for &ext in descriptor.extensions.iter() { - if ext == GPUExtensionName::Depth_clamping { - features.insert(wgt::Features::DEPTH_CLAMPING); - } else if ext == GPUExtensionName::Texture_compression_bc { - features.insert(wgt::Features::TEXTURE_COMPRESSION_BC) + for &ext in descriptor.requiredFeatures.iter() { + match ext { + GPUFeatureName::Depth_clip_control => { + features.insert(wgt::Features::DEPTH_CLIP_CONTROL) + }, + GPUFeatureName::Depth24unorm_stencil8 => { + promise.reject_error(Error::Type(String::from( + "depth24unorm_stencil8 is not supported by wgpu", + ))); + return promise; + }, + GPUFeatureName::Depth32float_stencil8 => { + features.insert(wgt::Features::DEPTH32FLOAT_STENCIL8) + }, + GPUFeatureName::Pipeline_statistics_query => { + features.insert(wgt::Features::PIPELINE_STATISTICS_QUERY) + }, + GPUFeatureName::Texture_compression_bc => { + features.insert(wgt::Features::TEXTURE_COMPRESSION_BC) + }, + GPUFeatureName::Texture_compression_etc2 => { + features.insert(wgt::Features::TEXTURE_COMPRESSION_ETC2) + }, + GPUFeatureName::Texture_compression_astc => { + features.insert(wgt::Features::TEXTURE_COMPRESSION_ASTC) + }, + GPUFeatureName::Timestamp_query => features.insert(wgt::Features::TIMESTAMP_QUERY), + GPUFeatureName::Indirect_first_instance => { + features.insert(wgt::Features::INDIRECT_FIRST_INSTANCE) + }, } } - let desc = wgt::DeviceDescriptor { + let mut desc = wgt::DeviceDescriptor { features, - limits: wgt::Limits { - max_bind_groups: descriptor.limits.maxBindGroups, - max_dynamic_uniform_buffers_per_pipeline_layout: descriptor - .limits - .maxDynamicUniformBuffersPerPipelineLayout, - max_dynamic_storage_buffers_per_pipeline_layout: descriptor - .limits - .maxDynamicStorageBuffersPerPipelineLayout, - max_sampled_textures_per_shader_stage: descriptor - .limits - .maxSampledTexturesPerShaderStage, - max_samplers_per_shader_stage: descriptor.limits.maxSamplersPerShaderStage, - max_storage_buffers_per_shader_stage: descriptor - .limits - .maxStorageBuffersPerShaderStage, - max_storage_textures_per_shader_stage: descriptor - .limits - .maxStorageTexturesPerShaderStage, - max_uniform_buffers_per_shader_stage: descriptor - .limits - .maxUniformBuffersPerShaderStage, - max_uniform_buffer_binding_size: descriptor.limits.maxUniformBufferBindingSize, - ..Default::default() - }, - shader_validation: true, + limits: wgt::Limits::default(), + label: None, }; + if let Some(lim) = &descriptor.requiredLimits { + for (k, v) in (*lim).iter() { + let v = u32::try_from(*v).unwrap_or(u32::MAX); + match k.as_ref() { + "maxTextureDimension1D" => desc.limits.max_texture_dimension_1d = v, + "maxTextureDimension2D" => desc.limits.max_texture_dimension_2d = v, + "maxTextureDimension3D" => desc.limits.max_texture_dimension_3d = v, + "maxTextureArrayLayers" => desc.limits.max_texture_array_layers = v, + "maxBindGroups" => desc.limits.max_bind_groups = v, + "maxDynamicUniformBuffersPerPipelineLayout" => { + desc.limits.max_dynamic_uniform_buffers_per_pipeline_layout = v + }, + "maxDynamicStorageBuffersPerPipelineLayout" => { + desc.limits.max_dynamic_storage_buffers_per_pipeline_layout = v + }, + "maxSampledTexturesPerShaderStage" => { + desc.limits.max_sampled_textures_per_shader_stage = v + }, + "maxSamplersPerShaderStage" => desc.limits.max_samplers_per_shader_stage = v, + "maxStorageBuffersPerShaderStage" => { + desc.limits.max_storage_buffers_per_shader_stage = v + }, + "maxStorageTexturesPerShaderStage" => { + desc.limits.max_storage_textures_per_shader_stage = v + }, + "maxUniformBuffersPerShaderStage" => { + desc.limits.max_uniform_buffers_per_shader_stage = v + }, + "maxUniformBufferBindingSize" => { + desc.limits.max_uniform_buffer_binding_size = v + }, + "maxStorageBufferBindingSize" => { + desc.limits.max_storage_buffer_binding_size = v + }, + "minUniformBufferOffsetAlignment" => { + desc.limits.min_uniform_buffer_offset_alignment = v + }, + "minStorageBufferOffsetAlignment" => { + desc.limits.min_storage_buffer_offset_alignment = v + }, + "maxVertexBuffers" => desc.limits.max_vertex_buffers = v, + "maxVertexAttributes" => desc.limits.max_vertex_attributes = v, + "maxVertexBufferArrayStride" => desc.limits.max_vertex_buffer_array_stride = v, + "maxInterStageShaderComponents" => { + desc.limits.max_inter_stage_shader_components = v + }, + "maxComputeWorkgroupStorageSize" => { + desc.limits.max_compute_workgroup_storage_size = v + }, + "maxComputeInvocationsPerWorkgroup" => { + desc.limits.max_compute_invocations_per_workgroup = v + }, + "maxComputeWorkgroupSizeX" => desc.limits.max_compute_workgroup_size_x = v, + "maxComputeWorkgroupSizeY" => desc.limits.max_compute_workgroup_size_y = v, + "maxComputeWorkgroupSizeZ" => desc.limits.max_compute_workgroup_size_z = v, + "maxComputeWorkgroupsPerDimension" => { + desc.limits.max_compute_workgroups_per_dimension = v + }, + _ => { + error!("Unknown required limit: {k} with value {v}"); + promise.reject_error(Error::Operation); + return promise; + }, + } + } + } let id = self .global() .wgpu_id_hub() @@ -136,15 +206,40 @@ impl GPUAdapterMethods for GPUAdapter { descriptor: desc, device_id: id, pipeline_id, - label: descriptor.parent.label.as_ref().map(|s| s.to_string()), }, )) .is_err() { promise.reject_error(Error::Operation); } + // Step 5 + promise + } + + /// https://gpuweb.github.io/gpuweb/#dom-gpuadapter-isfallbackadapter + fn IsFallbackAdapter(&self) -> bool { + //TODO + false + } + + /// https://gpuweb.github.io/gpuweb/#dom-gpuadapter-requestadapterinfo + fn RequestAdapterInfo(&self, unmask_hints: Vec<DOMString>, comp: InRealm) -> Rc<Promise> { + // XXX: Adapter info should be generated here ... + // Step 1 + let promise = Promise::new_in_current_realm(comp); + // Step 4 + if !unmask_hints.is_empty() { + todo!("unmaskHints on RequestAdapterInfo"); + } + promise.resolve_native(&*self.info); + // Step 5 promise } + + /// https://gpuweb.github.io/gpuweb/#dom-gpudevice-limits + fn Limits(&self) -> DomRoot<GPUSupportedLimits> { + DomRoot::from_ref(&self.limits) + } } impl AsyncWGPUListener for GPUAdapter { @@ -154,40 +249,16 @@ impl AsyncWGPUListener for GPUAdapter { device_id, queue_id, descriptor, - label, }) => { - let limits = GPULimits { - maxBindGroups: descriptor.limits.max_bind_groups, - maxDynamicStorageBuffersPerPipelineLayout: descriptor - .limits - .max_dynamic_storage_buffers_per_pipeline_layout, - maxDynamicUniformBuffersPerPipelineLayout: descriptor - .limits - .max_dynamic_uniform_buffers_per_pipeline_layout, - maxSampledTexturesPerShaderStage: descriptor - .limits - .max_sampled_textures_per_shader_stage, - maxSamplersPerShaderStage: descriptor.limits.max_samplers_per_shader_stage, - maxStorageBuffersPerShaderStage: descriptor - .limits - .max_storage_buffers_per_shader_stage, - maxStorageTexturesPerShaderStage: descriptor - .limits - .max_storage_textures_per_shader_stage, - maxUniformBufferBindingSize: descriptor.limits.max_uniform_buffer_binding_size, - maxUniformBuffersPerShaderStage: descriptor - .limits - .max_uniform_buffers_per_shader_stage, - }; let device = GPUDevice::new( &self.global(), self.channel.clone(), &self, Heap::default(), - limits, + descriptor.limits, device_id, queue_id, - label, + descriptor.label.unwrap_or_default(), ); self.global().add_gpu_device(&device); promise.resolve_native(&device); |