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authorMartin Robinson <mrobinson@igalia.com>2025-01-04 09:41:50 +0100
committerGitHub <noreply@github.com>2025-01-04 08:41:50 +0000
commitb2eda71952f32c0e486c72ed881f472e59ad37c0 (patch)
tree281ac2c157d39859ebf9122d178d9c349f492a87 /components/script/dom/gamepadhapticactuator.rs
parent75a22cfe2eb6c4822d5cda98e84cc88c1e4ce941 (diff)
downloadservo-b2eda71952f32c0e486c72ed881f472e59ad37c0.tar.gz
servo-b2eda71952f32c0e486c72ed881f472e59ad37c0.zip
script: Move `TaskManager` to `GlobalScope` (#34827)
This is a simplification of the internal `TaskQueue` API that moves the `TaskManager` to the `GlobalScope` itself. In addition, the handling of cancellers is moved to the `TaskManager` as well. This means that no arguments other than the `task` are necessary for queueing tasks, which makes the API a lot easier to use and cleaner. `TaskSource` now also keeps a copy of the canceller with it, so that they always know the proper way to cancel any tasks queued on them. There is one complication here. The event loop `sender` for dedicated workers is constantly changing as it is set to `None` when not handling messages. This is because this sender keeps a handle to the main thread's `Worker` object, preventing garbage collection while any messages are still in flight or being handled. This change allows setting the `sender` on the `TaskManager` to `None` to allow proper garbabge collection. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
Diffstat (limited to 'components/script/dom/gamepadhapticactuator.rs')
-rw-r--r--components/script/dom/gamepadhapticactuator.rs42
1 files changed, 12 insertions, 30 deletions
diff --git a/components/script/dom/gamepadhapticactuator.rs b/components/script/dom/gamepadhapticactuator.rs
index 6892092a9a5..909d60a83f9 100644
--- a/components/script/dom/gamepadhapticactuator.rs
+++ b/components/script/dom/gamepadhapticactuator.rs
@@ -27,11 +27,9 @@ use crate::dom::globalscope::GlobalScope;
use crate::dom::promise::Promise;
use crate::realms::InRealm;
use crate::script_runtime::{CanGc, JSContext};
-use crate::task::TaskCanceller;
-use crate::task_source::{TaskSource, TaskSourceName};
+use crate::task_source::TaskSource;
struct HapticEffectListener {
- canceller: TaskCanceller,
task_source: TaskSource,
context: Trusted<GamepadHapticActuator>,
}
@@ -39,24 +37,22 @@ struct HapticEffectListener {
impl HapticEffectListener {
fn handle_stopped(&self, stopped_successfully: bool) {
let context = self.context.clone();
- let _ = self.task_source.queue_with_canceller(
- task!(handle_haptic_effect_stopped: move || {
+ let _ = self
+ .task_source
+ .queue(task!(handle_haptic_effect_stopped: move || {
let actuator = context.root();
actuator.handle_haptic_effect_stopped(stopped_successfully);
- }),
- &self.canceller,
- );
+ }));
}
fn handle_completed(&self, completed_successfully: bool) {
let context = self.context.clone();
- let _ = self.task_source.queue_with_canceller(
- task!(handle_haptic_effect_completed: move || {
+ let _ = self
+ .task_source
+ .queue(task!(handle_haptic_effect_completed: move || {
let actuator = context.root();
actuator.handle_haptic_effect_completed(completed_successfully);
- }),
- &self.canceller,
- );
+ }));
}
}
@@ -204,7 +200,6 @@ impl GamepadHapticActuatorMethods<crate::DomTypeHolder> for GamepadHapticActuato
let message = DOMString::from("preempted");
promise.resolve_native(&message);
}),
- &self.global(),
);
}
@@ -219,13 +214,8 @@ impl GamepadHapticActuatorMethods<crate::DomTypeHolder> for GamepadHapticActuato
let context = Trusted::new(self);
let (effect_complete_sender, effect_complete_receiver) =
ipc::channel().expect("ipc channel failure");
- let (task_source, canceller) = (
- self.global().task_manager().gamepad_task_source(),
- self.global().task_canceller(TaskSourceName::Gamepad),
- );
let listener = HapticEffectListener {
- canceller,
- task_source,
+ task_source: self.global().task_manager().gamepad_task_source(),
context,
};
@@ -277,7 +267,6 @@ impl GamepadHapticActuatorMethods<crate::DomTypeHolder> for GamepadHapticActuato
let message = DOMString::from("preempted");
promise.resolve_native(&message);
}),
- &self.global(),
);
}
@@ -288,13 +277,8 @@ impl GamepadHapticActuatorMethods<crate::DomTypeHolder> for GamepadHapticActuato
let context = Trusted::new(self);
let (effect_stop_sender, effect_stop_receiver) =
ipc::channel().expect("ipc channel failure");
- let (task_source, canceller) = (
- self.global().task_manager().gamepad_task_source(),
- self.global().task_canceller(TaskSourceName::Gamepad),
- );
let listener = HapticEffectListener {
- canceller,
- task_source,
+ task_source: self.global().task_manager().gamepad_task_source(),
context,
};
@@ -350,8 +334,7 @@ impl GamepadHapticActuator {
let promise = trusted_promise.root();
let message = DOMString::from("complete");
promise.resolve_native(&message);
- }),
- &self.global(),
+ })
);
}
}
@@ -372,7 +355,6 @@ impl GamepadHapticActuator {
let message = DOMString::from("preempted");
promise.resolve_native(&message);
}),
- &self.global(),
);
let (send, _rcv) = ipc::channel().expect("ipc channel failure");