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authorAnthony Ramine <n.oxyde@gmail.com>2017-09-26 01:53:40 +0200
committerAnthony Ramine <n.oxyde@gmail.com>2017-09-26 09:49:10 +0200
commitf87c2a8d7616112ca924e30292db2d244cf87eec (patch)
tree7344afe7ec0ec1ac7d1d13f5385111ee9c4be332 /components/script/dom/gamepadevent.rs
parent577370746e2ce3da7fa25a20b8e1bbeed319df65 (diff)
downloadservo-f87c2a8d7616112ca924e30292db2d244cf87eec.tar.gz
servo-f87c2a8d7616112ca924e30292db2d244cf87eec.zip
Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
Diffstat (limited to 'components/script/dom/gamepadevent.rs')
-rw-r--r--components/script/dom/gamepadevent.rs12
1 files changed, 6 insertions, 6 deletions
diff --git a/components/script/dom/gamepadevent.rs b/components/script/dom/gamepadevent.rs
index 807cdc42769..644713be225 100644
--- a/components/script/dom/gamepadevent.rs
+++ b/components/script/dom/gamepadevent.rs
@@ -8,7 +8,7 @@ use dom::bindings::codegen::Bindings::GamepadEventBinding::GamepadEventMethods;
use dom::bindings::error::Fallible;
use dom::bindings::inheritance::Castable;
use dom::bindings::reflector::{DomObject, reflect_dom_object};
-use dom::bindings::root::{Dom, Root};
+use dom::bindings::root::{Dom, DomRoot};
use dom::bindings::str::DOMString;
use dom::event::Event;
use dom::gamepad::Gamepad;
@@ -41,7 +41,7 @@ impl GamepadEvent {
bubbles: bool,
cancelable: bool,
gamepad: &Gamepad)
- -> Root<GamepadEvent> {
+ -> DomRoot<GamepadEvent> {
let ev = reflect_dom_object(box GamepadEvent::new_inherited(&gamepad),
global,
GamepadEventBinding::Wrap);
@@ -53,7 +53,7 @@ impl GamepadEvent {
}
pub fn new_with_type(global: &GlobalScope, event_type: GamepadEventType, gamepad: &Gamepad)
- -> Root<GamepadEvent> {
+ -> DomRoot<GamepadEvent> {
let name = match event_type {
GamepadEventType::Connected => "gamepadconnected",
GamepadEventType::Disconnected => "gamepaddisconnected"
@@ -70,7 +70,7 @@ impl GamepadEvent {
pub fn Constructor(window: &Window,
type_: DOMString,
init: &GamepadEventBinding::GamepadEventInit)
- -> Fallible<Root<GamepadEvent>> {
+ -> Fallible<DomRoot<GamepadEvent>> {
Ok(GamepadEvent::new(&window.global(),
Atom::from(type_),
init.parent.bubbles,
@@ -81,8 +81,8 @@ impl GamepadEvent {
impl GamepadEventMethods for GamepadEvent {
// https://w3c.github.io/gamepad/#gamepadevent-interface
- fn Gamepad(&self) -> Root<Gamepad> {
- Root::from_ref(&*self.gamepad)
+ fn Gamepad(&self) -> DomRoot<Gamepad> {
+ DomRoot::from_ref(&*self.gamepad)
}
// https://dom.spec.whatwg.org/#dom-event-istrusted