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author | Anthony Ramine <n.oxyde@gmail.com> | 2017-09-26 01:53:40 +0200 |
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committer | Anthony Ramine <n.oxyde@gmail.com> | 2017-09-26 09:49:10 +0200 |
commit | f87c2a8d7616112ca924e30292db2d244cf87eec (patch) | |
tree | 7344afe7ec0ec1ac7d1d13f5385111ee9c4be332 /components/script/dom/gamepadevent.rs | |
parent | 577370746e2ce3da7fa25a20b8e1bbeed319df65 (diff) | |
download | servo-f87c2a8d7616112ca924e30292db2d244cf87eec.tar.gz servo-f87c2a8d7616112ca924e30292db2d244cf87eec.zip |
Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
Diffstat (limited to 'components/script/dom/gamepadevent.rs')
-rw-r--r-- | components/script/dom/gamepadevent.rs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/components/script/dom/gamepadevent.rs b/components/script/dom/gamepadevent.rs index 807cdc42769..644713be225 100644 --- a/components/script/dom/gamepadevent.rs +++ b/components/script/dom/gamepadevent.rs @@ -8,7 +8,7 @@ use dom::bindings::codegen::Bindings::GamepadEventBinding::GamepadEventMethods; use dom::bindings::error::Fallible; use dom::bindings::inheritance::Castable; use dom::bindings::reflector::{DomObject, reflect_dom_object}; -use dom::bindings::root::{Dom, Root}; +use dom::bindings::root::{Dom, DomRoot}; use dom::bindings::str::DOMString; use dom::event::Event; use dom::gamepad::Gamepad; @@ -41,7 +41,7 @@ impl GamepadEvent { bubbles: bool, cancelable: bool, gamepad: &Gamepad) - -> Root<GamepadEvent> { + -> DomRoot<GamepadEvent> { let ev = reflect_dom_object(box GamepadEvent::new_inherited(&gamepad), global, GamepadEventBinding::Wrap); @@ -53,7 +53,7 @@ impl GamepadEvent { } pub fn new_with_type(global: &GlobalScope, event_type: GamepadEventType, gamepad: &Gamepad) - -> Root<GamepadEvent> { + -> DomRoot<GamepadEvent> { let name = match event_type { GamepadEventType::Connected => "gamepadconnected", GamepadEventType::Disconnected => "gamepaddisconnected" @@ -70,7 +70,7 @@ impl GamepadEvent { pub fn Constructor(window: &Window, type_: DOMString, init: &GamepadEventBinding::GamepadEventInit) - -> Fallible<Root<GamepadEvent>> { + -> Fallible<DomRoot<GamepadEvent>> { Ok(GamepadEvent::new(&window.global(), Atom::from(type_), init.parent.bubbles, @@ -81,8 +81,8 @@ impl GamepadEvent { impl GamepadEventMethods for GamepadEvent { // https://w3c.github.io/gamepad/#gamepadevent-interface - fn Gamepad(&self) -> Root<Gamepad> { - Root::from_ref(&*self.gamepad) + fn Gamepad(&self) -> DomRoot<Gamepad> { + DomRoot::from_ref(&*self.gamepad) } // https://dom.spec.whatwg.org/#dom-event-istrusted |