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author | Josh Matthews <josh@joshmatthews.net> | 2025-01-10 03:19:19 -0500 |
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committer | GitHub <noreply@github.com> | 2025-01-10 08:19:19 +0000 |
commit | c94d909a8688589209cdf0c7ae58e40f9b8c411e (patch) | |
tree | 12febf23eed4438249fd4d276c4d8b35dee22a97 /components/script/dom/gamepadbuttonlist.rs | |
parent | f220d6d3a52296794cd19935e9e59cc75a179a44 (diff) | |
download | servo-c94d909a8688589209cdf0c7ae58e40f9b8c411e.tar.gz servo-c94d909a8688589209cdf0c7ae58e40f9b8c411e.zip |
script: Limit public exports. (#34915)
* script: Restrict reexport visibility of DOM types.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* script: Mass pub->pub(crate) conversion.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* script: Hide existing dead code warnings.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Formatting.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Fix clippy warnings.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Formatting.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Fix unit tests.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* Fix clippy.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
* More formatting.
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
---------
Signed-off-by: Josh Matthews <josh@joshmatthews.net>
Diffstat (limited to 'components/script/dom/gamepadbuttonlist.rs')
-rw-r--r-- | components/script/dom/gamepadbuttonlist.rs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/components/script/dom/gamepadbuttonlist.rs b/components/script/dom/gamepadbuttonlist.rs index 1d95eecc1a2..caf25661184 100644 --- a/components/script/dom/gamepadbuttonlist.rs +++ b/components/script/dom/gamepadbuttonlist.rs @@ -13,7 +13,7 @@ use crate::script_runtime::CanGc; // https://w3c.github.io/gamepad/#gamepadbutton-interface #[dom_struct] -pub struct GamepadButtonList { +pub(crate) struct GamepadButtonList { reflector_: Reflector, list: Vec<Dom<GamepadButton>>, } @@ -27,7 +27,7 @@ impl GamepadButtonList { } } - pub fn new(global: &GlobalScope, list: &[&GamepadButton]) -> DomRoot<GamepadButtonList> { + pub(crate) fn new(global: &GlobalScope, list: &[&GamepadButton]) -> DomRoot<GamepadButtonList> { reflect_dom_object( Box::new(GamepadButtonList::new_inherited(list)), global, @@ -58,7 +58,7 @@ impl GamepadButtonListMethods<crate::DomTypeHolder> for GamepadButtonList { impl GamepadButtonList { /// Initialize the number of buttons in the "standard" gamepad mapping. /// <https://www.w3.org/TR/gamepad/#dfn-initializing-buttons> - pub fn init_buttons(global: &GlobalScope) -> DomRoot<GamepadButtonList> { + pub(crate) fn init_buttons(global: &GlobalScope) -> DomRoot<GamepadButtonList> { let standard_buttons = &[ GamepadButton::new(global, false, false), // Bottom button in right cluster GamepadButton::new(global, false, false), // Right button in right cluster |