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authorDaniel Adams <70986246+msub2@users.noreply.github.com>2024-08-03 02:51:44 -1000
committerGitHub <noreply@github.com>2024-08-03 12:51:44 +0000
commitfd832816572e26cafb8207d3710bd704f2617758 (patch)
treeb9238eae87bd7f43bf110f841fbb26175da9e5af /components/script/dom/bindings/codegen
parent0672eca7496bd54001e4625f7987d3e4053a3914 (diff)
downloadservo-fd832816572e26cafb8207d3710bd704f2617758.tar.gz
servo-fd832816572e26cafb8207d3710bd704f2617758.zip
Implement WebXR Gamepads Module (#32860)
* Expose gamepad attribute on XRInputSource Signed-off-by: Daniel Adams <msub2official@gmail.com> * Tidy, add spec links Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update WPT test expectations Signed-off-by: Daniel Adams <msub2official@gmail.com> * Update gamepad state on InputChanged event Signed-off-by: Daniel Adams <msub2official@gmail.com> * Pin webxr commit Signed-off-by: Daniel Adams <msub2official@gmail.com> * Apply gamepad updates during frame updates Signed-off-by: Daniel Adams <msub2official@gmail.com> * Drain input frame map Signed-off-by: Daniel Adams <msub2official@gmail.com> * Don't store gamepad as option Signed-off-by: Daniel Adams <msub2official@gmail.com> --------- Signed-off-by: Daniel Adams <msub2official@gmail.com>
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