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authorFernando Jiménez Moreno <ferjmoreno@gmail.com>2018-06-26 11:51:57 +0200
committerFernando Jiménez Moreno <ferjmoreno@gmail.com>2018-07-30 14:21:39 +0200
commitaed57252b130446efba63daf1df7f46d5afaca40 (patch)
tree7fcb7a8d2ea4d421993c5c21b136d64a1219d7bd /components/script/dom/audiocontext.rs
parent9f15bdd6ccea0d4151be7365a2e39cf33cb92472 (diff)
downloadservo-aed57252b130446efba63daf1df7f46d5afaca40.tar.gz
servo-aed57252b130446efba63daf1df7f46d5afaca40.zip
Properly implement audio context state changes
Diffstat (limited to 'components/script/dom/audiocontext.rs')
-rw-r--r--components/script/dom/audiocontext.rs107
1 files changed, 87 insertions, 20 deletions
diff --git a/components/script/dom/audiocontext.rs b/components/script/dom/audiocontext.rs
index f3d98c59028..2dd357ca2ec 100644
--- a/components/script/dom/audiocontext.rs
+++ b/components/script/dom/audiocontext.rs
@@ -11,14 +11,14 @@ use dom::bindings::codegen::Bindings::BaseAudioContextBinding::BaseAudioContextB
use dom::bindings::error::{Error, Fallible};
use dom::bindings::inheritance::Castable;
use dom::bindings::num::Finite;
-use dom::bindings::refcounted::Trusted;
+use dom::bindings::refcounted::{Trusted, TrustedPromise};
use dom::bindings::reflector::{DomObject, reflect_dom_object};
use dom::bindings::root::DomRoot;
use dom::globalscope::GlobalScope;
use dom::promise::Promise;
use dom::window::Window;
use dom_struct::dom_struct;
-use servo_media::audio::graph::{LatencyCategory, RealTimeAudioGraphOptions};
+use servo_media::audio::context::{LatencyCategory, ProcessingState, RealTimeAudioContextOptions};
use std::rc::Rc;
use task_source::TaskSource;
@@ -99,14 +99,13 @@ impl AudioContextMethods for AudioContext {
let promise = Promise::new(&self.global());
// Step 2.
- let state = self.context.State();
- if state == AudioContextState::Closed {
+ if self.context.control_thread_state() == ProcessingState::Closed {
promise.reject_error(Error::InvalidState);
return promise;
}
// Step 3.
- if state == AudioContextState::Suspended {
+ if self.context.State() == AudioContextState::Suspended {
promise.resolve_native(&());
return promise;
}
@@ -114,18 +113,36 @@ impl AudioContextMethods for AudioContext {
// Steps 4 and 5.
let window = DomRoot::downcast::<Window>(self.global()).unwrap();
let task_source = window.dom_manipulation_task_source();
-
- let this = Trusted::new(self);
- task_source.queue(task!(suspend: move || {
- let this = this.root();
- this.context.audio_graph().suspend();
- }), window.upcast()).unwrap();
-
- task_source.queue_simple_event(
- self.upcast(),
- atom!("statechange"),
- &window
- );
+ let trusted_promise = TrustedPromise::new(promise.clone());
+ match self.context.audio_context_impl().suspend() {
+ Ok(_) => {
+ let base_context = Trusted::new(&self.context);
+ let context = Trusted::new(self);
+ let _ = task_source.queue(task!(suspend_ok: move || {
+ let base_context = base_context.root();
+ let context = context.root();
+ let promise = trusted_promise.root();
+ promise.resolve_native(&());
+ if base_context.State() != AudioContextState::Suspended {
+ base_context.set_state_attribute(AudioContextState::Suspended);
+ let window = DomRoot::downcast::<Window>(context.global()).unwrap();
+ window.dom_manipulation_task_source().queue_simple_event(
+ context.upcast(),
+ atom!("statechange"),
+ &window
+ );
+ }
+ }), window.upcast());
+ },
+ Err(_) => {
+ // The spec does not define the error case and `suspend` should
+ // never fail, but we handle the case here for completion.
+ let _ = task_source.queue(task!(suspend_error: move || {
+ let promise = trusted_promise.root();
+ promise.reject_error(Error::Type("Something went wrong".to_owned()));
+ }), window.upcast());
+ },
+ };
// Step 6.
promise
@@ -133,8 +150,58 @@ impl AudioContextMethods for AudioContext {
#[allow(unrooted_must_root)]
fn Close(&self) -> Rc<Promise> {
- // TODO
- Promise::new(&self.global())
+ // Step 1.
+ let promise = Promise::new(&self.global());
+
+ // Step 2.
+ if self.context.control_thread_state() == ProcessingState::Closed {
+ promise.reject_error(Error::InvalidState);
+ return promise;
+ }
+
+ // Step 3.
+ if self.context.State() == AudioContextState::Closed {
+ promise.resolve_native(&());
+ return promise;
+ }
+
+ // Steps 4 and 5.
+ let window = DomRoot::downcast::<Window>(self.global()).unwrap();
+ let task_source = window.dom_manipulation_task_source();
+ let trusted_promise = TrustedPromise::new(promise.clone());
+ match self.context.audio_context_impl().close() {
+ Ok(_) => {
+ let base_context = Trusted::new(&self.context);
+ let context = Trusted::new(self);
+ let _ = task_source.queue(task!(suspend_ok: move || {
+ let base_context = base_context.root();
+ let context = context.root();
+ let promise = trusted_promise.root();
+ promise.resolve_native(&());
+ if base_context.State() != AudioContextState::Closed {
+ base_context.set_state_attribute(AudioContextState::Closed);
+ let window = DomRoot::downcast::<Window>(context.global()).unwrap();
+ window.dom_manipulation_task_source().queue_simple_event(
+ context.upcast(),
+ atom!("statechange"),
+ &window
+ );
+ }
+ }), window.upcast());
+ },
+ Err(_) => {
+ // The spec does not define the error case and `suspend` should
+ // never fail, but we handle the case here for completion.
+ let _ = task_source.queue(task!(suspend_error: move || {
+ let promise = trusted_promise.root();
+ promise.reject_error(Error::Type("Something went wrong".to_owned()));
+ }), window.upcast());
+ },
+ };
+
+
+ // Step 6.
+ promise
}
}
@@ -148,7 +215,7 @@ impl From<AudioContextLatencyCategory> for LatencyCategory {
}
}
-impl<'a> From<&'a AudioContextOptions> for RealTimeAudioGraphOptions {
+impl<'a> From<&'a AudioContextOptions> for RealTimeAudioContextOptions {
fn from(options: &AudioContextOptions) -> Self {
Self {
sample_rate: *options.sampleRate.unwrap_or(Finite::wrap(48000.)),