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authorTetsuharu OHZEKI <saneyuki.snyk@gmail.com>2014-12-08 14:31:57 +0900
committerTetsuharu OHZEKI <saneyuki.snyk@gmail.com>2014-12-08 14:55:30 +0900
commitf04c64f500f6ef1935b33a5db9eda1d2dc5db1b2 (patch)
treee4549bc34aade873553dbf698838d21a006031a6 /components/gfx/buffer_map.rs
parent4d562f893c94656028e3f23f3b62110d839202d7 (diff)
downloadservo-f04c64f500f6ef1935b33a5db9eda1d2dc5db1b2.tar.gz
servo-f04c64f500f6ef1935b33a5db9eda1d2dc5db1b2.zip
Replace almost "render" to "paint" words in gfx crate.
Diffstat (limited to 'components/gfx/buffer_map.rs')
-rw-r--r--components/gfx/buffer_map.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/components/gfx/buffer_map.rs b/components/gfx/buffer_map.rs
index 04dc2a28f19..fab6ffc2f5e 100644
--- a/components/gfx/buffer_map.rs
+++ b/components/gfx/buffer_map.rs
@@ -12,7 +12,7 @@ use std::hash::sip::SipState;
use std::mem;
/// This is a struct used to store buffers when they are not in use.
-/// The render task can quickly query for a particular size of buffer when it
+/// The paint task can quickly query for a particular size of buffer when it
/// needs it.
pub struct BufferMap {
/// A HashMap that stores the Buffers.