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author | Emilio Cobos Álvarez <emilio@crisal.io> | 2019-07-22 12:49:39 +0200 |
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committer | Emilio Cobos Álvarez <emilio@crisal.io> | 2019-07-23 23:09:55 +0200 |
commit | 3d57c22e9cda982923dd184152d3f187910d7b46 (patch) | |
tree | 51d07653ebd19e68626a5a0b442e8dde98c9dbd0 /components/compositing/windowing.rs | |
parent | 2ff7cb5a3749d65bb7b7a8f637d8196e316179c9 (diff) | |
download | servo-3d57c22e9cda982923dd184152d3f187910d7b46.tar.gz servo-3d57c22e9cda982923dd184152d3f187910d7b46.zip |
Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
Diffstat (limited to 'components/compositing/windowing.rs')
-rw-r--r-- | components/compositing/windowing.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/components/compositing/windowing.rs b/components/compositing/windowing.rs index d668b03979e..7e5b1530931 100644 --- a/components/compositing/windowing.rs +++ b/components/compositing/windowing.rs @@ -5,7 +5,7 @@ //! Abstract windowing methods. The concrete implementations of these can be found in `platform/`. use embedder_traits::EventLoopWaker; -use euclid::TypedScale; +use euclid::Scale; #[cfg(feature = "gl")] use gleam::gl; use keyboard_types::KeyboardEvent; @@ -183,7 +183,7 @@ pub trait EmbedderMethods { #[derive(Clone, Copy, Debug)] pub struct EmbedderCoordinates { /// The pixel density of the display. - pub hidpi_factor: TypedScale<f32, DeviceIndependentPixel, DevicePixel>, + pub hidpi_factor: Scale<f32, DeviceIndependentPixel, DevicePixel>, /// Size of the screen. pub screen: DeviceIntSize, /// Size of the available screen space (screen without toolbars and docks). |