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author | Imanol Fernandez <mortimergoro@gmail.com> | 2017-09-20 11:30:35 +0200 |
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committer | Imanol Fernandez <mortimergoro@gmail.com> | 2017-09-20 11:48:11 +0200 |
commit | 324e56b3d1dd40182e913a909e490f3f17f0e48f (patch) | |
tree | 2b965b6a69b471e1b20b8db063c1bba7e03498bd /components/canvas_traits/webgl.rs | |
parent | 8000efac75c96f87a5e242be84b246f98a1b61e5 (diff) | |
download | servo-324e56b3d1dd40182e913a909e490f3f17f0e48f.tar.gz servo-324e56b3d1dd40182e913a909e490f3f17f0e48f.zip |
Improve Webrender<->WebGL synchronization
Diffstat (limited to 'components/canvas_traits/webgl.rs')
-rw-r--r-- | components/canvas_traits/webgl.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/components/canvas_traits/webgl.rs b/components/canvas_traits/webgl.rs index 1bd6eb0649b..92a66013f4f 100644 --- a/components/canvas_traits/webgl.rs +++ b/components/canvas_traits/webgl.rs @@ -39,7 +39,7 @@ pub enum WebGLMsg { /// WR locks a external texture when it wants to use the shared texture contents. /// The WR client should not change the shared texture content until the Unlock call. /// Currently OpenGL Sync Objects are used to implement the synchronization mechanism. - Lock(WebGLContextId, WebGLSender<(u32, Size2D<i32>)>), + Lock(WebGLContextId, WebGLSender<(u32, Size2D<i32>, usize)>), /// Unlocks a specific WebGLContext. Unlock messages are used for a correct synchronization /// with WebRender external image API. /// The WR unlocks a context when it finished reading the shared texture contents. |