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authorEmilio Cobos Álvarez <emilio@crisal.io>2019-07-22 12:49:39 +0200
committerEmilio Cobos Álvarez <emilio@crisal.io>2019-07-23 23:09:55 +0200
commit3d57c22e9cda982923dd184152d3f187910d7b46 (patch)
tree51d07653ebd19e68626a5a0b442e8dde98c9dbd0 /components/canvas/webgl_mode
parent2ff7cb5a3749d65bb7b7a8f637d8196e316179c9 (diff)
downloadservo-3d57c22e9cda982923dd184152d3f187910d7b46.tar.gz
servo-3d57c22e9cda982923dd184152d3f187910d7b46.zip
Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
Diffstat (limited to 'components/canvas/webgl_mode')
-rw-r--r--components/canvas/webgl_mode/inprocess.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/components/canvas/webgl_mode/inprocess.rs b/components/canvas/webgl_mode/inprocess.rs
index 8584289b904..76d468390db 100644
--- a/components/canvas/webgl_mode/inprocess.rs
+++ b/components/canvas/webgl_mode/inprocess.rs
@@ -8,7 +8,7 @@ use canvas_traits::webgl::webgl_channel;
use canvas_traits::webgl::DOMToTextureCommand;
use canvas_traits::webgl::{WebGLChan, WebGLContextId, WebGLMsg, WebGLPipeline, WebGLReceiver};
use canvas_traits::webgl::{WebGLSender, WebVRCommand, WebVRRenderHandler};
-use euclid::Size2D;
+use euclid::default::Size2D;
use fnv::FnvHashMap;
use gleam::gl;
use servo_config::pref;