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author | bors-servo <lbergstrom+bors@mozilla.com> | 2017-08-15 16:00:10 -0500 |
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committer | GitHub <noreply@github.com> | 2017-08-15 16:00:10 -0500 |
commit | 90f55ea4580e2a15f7d70d0491444f18b972d450 (patch) | |
tree | c85f3cb5d55babab03d56dac8b0d10d588b0a0f9 /components/canvas/canvas_paint_thread.rs | |
parent | 2e60b27a2186a8cba4b952960155dfcf3f47d7db (diff) | |
parent | 703962fe61d673536eb982b45795ae13748f0f6a (diff) | |
download | servo-90f55ea4580e2a15f7d70d0491444f18b972d450.tar.gz servo-90f55ea4580e2a15f7d70d0491444f18b972d450.zip |
Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio
Improved WebGL architecture
<!-- Please describe your changes on the following line: -->
Info about the big picture and the goals of the WebGL refactor in this thread: https://groups.google.com/forum/#!topic/mozilla.dev.servo/0WMGz60kKzQ
I tried to reduce this PR as much as possible as requested in the thread. I'll do separate PRs for other features (e.g.: Batch messages or use shared memory to improve frame times) or fixes.
Some tips to ease the review process:
- Most changes in DOM objects follow the same pattern (remove CanvasMsg wrapper and use the new sender method).
- WebGLCommands are the same ones as before (moved from webrender_api). So those lines are already reviewed.
- See WebGL traits in [components/canvas_traits/webgl.rs](https://github.com/servo/servo/pull/17891/files#diff-8701045d01505418701d0631d4d45562)
- See WebGLThread and WR External Image bridge in [components/canvas/webgl_thread.rs](https://github.com/servo/servo/pull/17891/files#diff-281554879f39a2a041f7a69d442a5d2e)
- The implementation submitted in this PR creates a single `WebGLThread` for all ScriptThread/Pipelines. See that in [components/canvas/webgl_mode/inprocess.rs](https://github.com/servo/servo/pull/17891/files#diff-250070c6c5a38c7f9fa0f5b3c101f68b)
The conformance tests will help to guarantee that we don't miss anything.
---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).
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- [x] There are tests for these changes OR
- [ ] These changes do not require tests because _____
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This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/17891)
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Diffstat (limited to 'components/canvas/canvas_paint_thread.rs')
-rw-r--r-- | components/canvas/canvas_paint_thread.rs | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/components/canvas/canvas_paint_thread.rs b/components/canvas/canvas_paint_thread.rs index b7e21777001..8fe05d1f6a9 100644 --- a/components/canvas/canvas_paint_thread.rs +++ b/components/canvas/canvas_paint_thread.rs @@ -8,7 +8,7 @@ use azure::azure_hl::{BackendType, DrawOptions, DrawTarget, Pattern, StrokeOptio use azure::azure_hl::{Color, ColorPattern, DrawSurfaceOptions, Filter, PathBuilder}; use azure::azure_hl::{ExtendMode, GradientStop, LinearGradientPattern, RadialGradientPattern}; use azure::azure_hl::SurfacePattern; -use canvas_traits::*; +use canvas_traits::canvas::*; use cssparser::RGBA; use euclid::{Transform2D, Point2D, Vector2D, Rect, Size2D}; use ipc_channel::ipc::{self, IpcSender}; @@ -193,12 +193,8 @@ impl<'a> CanvasPaintThread<'a> { Canvas2dMsg::SetShadowColor(ref color) => painter.set_shadow_color(color.to_azure_style()), } }, - CanvasMsg::Common(message) => { - match message { - CanvasCommonMsg::Close => break, - CanvasCommonMsg::Recreate(size) => painter.recreate(size), - } - }, + CanvasMsg::Close => break, + CanvasMsg::Recreate(size) => painter.recreate(size), CanvasMsg::FromScript(message) => { match message { FromScriptMsg::SendPixels(chan) => { @@ -213,8 +209,6 @@ impl<'a> CanvasPaintThread<'a> { } } } - CanvasMsg::WebGL(_) => panic!("Wrong WebGL message sent to Canvas2D thread"), - CanvasMsg::WebVR(_) => panic!("Wrong WebVR message sent to Canvas2D thread"), } } }).expect("Thread spawning failed"); @@ -571,7 +565,7 @@ impl<'a> CanvasPaintThread<'a> { }) } - fn send_data(&mut self, chan: IpcSender<CanvasData>) { + fn send_data(&mut self, chan: IpcSender<CanvasImageData>) { self.drawtarget.snapshot().get_data_surface().with_data(|element| { let size = self.drawtarget.get_size(); @@ -614,7 +608,7 @@ impl<'a> CanvasPaintThread<'a> { let data = CanvasImageData { image_key: self.image_key.unwrap(), }; - chan.send(CanvasData::Image(data)).unwrap(); + chan.send(data).unwrap(); }) } |