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authorMátyás Mustoha <matyas.mustoha@h-lab.eu>2020-03-06 11:42:21 +0100
committerMátyás Mustoha <matyas.mustoha@h-lab.eu>2020-03-09 12:59:30 +0100
commitced67af6b2519c577f7830ea76e0426ff44a9a2a (patch)
treeb28247640a9879ca37a5c4a9855bb06901b3ae05
parente1f6dfd7165d89246b35233fffe159352884b477 (diff)
downloadservo-ced67af6b2519c577f7830ea76e0426ff44a9a2a.tar.gz
servo-ced67af6b2519c577f7830ea76e0426ff44a9a2a.zip
Add support for WebGL2 GetFragDataLocation
Adds support for the `GetFragDataLocation` WebGL2 call. See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.7
-rw-r--r--Cargo.lock4
-rw-r--r--components/canvas/Cargo.toml2
-rw-r--r--components/canvas/webgl_thread.rs6
-rw-r--r--components/canvas_traits/webgl.rs1
-rw-r--r--components/script/dom/webgl2renderingcontext.rs6
-rw-r--r--components/script/dom/webglprogram.rs24
-rw-r--r--components/script/dom/webidls/WebGL2RenderingContext.webidl2
-rw-r--r--tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini37
-rw-r--r--tests/wpt/webgl/meta/conformance2/programs/gl-get-frag-data-location.html.ini4
9 files changed, 58 insertions, 28 deletions
diff --git a/Cargo.lock b/Cargo.lock
index a7ad0c22733..b0b1a6fd461 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -5490,9 +5490,9 @@ dependencies = [
[[package]]
name = "sparkle"
-version = "0.1.20"
+version = "0.1.22"
source = "registry+https://github.com/rust-lang/crates.io-index"
-checksum = "dc89be71cc02b59fdb05edd5589aac8e7542356f815adf84851f8142938f6534"
+checksum = "34a99c8f866b15ebf845b1957a244e033f434346f648620c645d95a05b00c0af"
dependencies = [
"gl_generator 0.13.1",
]
diff --git a/components/canvas/Cargo.toml b/components/canvas/Cargo.toml
index ffb12a7a4ce..c32b020838e 100644
--- a/components/canvas/Cargo.toml
+++ b/components/canvas/Cargo.toml
@@ -35,7 +35,7 @@ raqote = {git = "https://github.com/jrmuizel/raqote"}
time = { version = "0.1.0", optional = true }
pixels = {path = "../pixels"}
servo_config = {path = "../config"}
-sparkle = "0.1.20"
+sparkle = "0.1.22"
webrender = {git = "https://github.com/servo/webrender"}
webrender_api = {git = "https://github.com/servo/webrender"}
webrender_traits = {path = "../webrender_traits"}
diff --git a/components/canvas/webgl_thread.rs b/components/canvas/webgl_thread.rs
index 1658ebf94a5..ddd138105a4 100644
--- a/components/canvas/webgl_thread.rs
+++ b/components/canvas/webgl_thread.rs
@@ -1287,6 +1287,12 @@ impl WebGLImpl {
Self::shader_precision_format(gl, shader_type, precision_type, chan)
},
WebGLCommand::GetExtensions(ref chan) => Self::get_extensions(gl, chan),
+ WebGLCommand::GetFragDataLocation(program_id, ref name, ref sender) => {
+ let location =
+ gl.get_frag_data_location(program_id.get(), &to_name_in_compiled_shader(name));
+ assert!(location >= 0);
+ sender.send(location).unwrap();
+ },
WebGLCommand::GetUniformLocation(program_id, ref name, ref chan) => {
Self::uniform_location(gl, program_id, &name, chan)
},
diff --git a/components/canvas_traits/webgl.rs b/components/canvas_traits/webgl.rs
index 22e47ad9bb4..56e43b9ab7b 100644
--- a/components/canvas_traits/webgl.rs
+++ b/components/canvas_traits/webgl.rs
@@ -305,6 +305,7 @@ pub enum WebGLCommand {
FramebufferTexture2D(u32, u32, u32, Option<WebGLTextureId>, i32),
GetExtensions(WebGLSender<String>),
GetShaderPrecisionFormat(u32, u32, WebGLSender<(i32, i32, i32)>),
+ GetFragDataLocation(WebGLProgramId, String, WebGLSender<i32>),
GetUniformLocation(WebGLProgramId, String, WebGLSender<i32>),
GetShaderInfoLog(WebGLShaderId, WebGLSender<String>),
GetProgramInfoLog(WebGLProgramId, WebGLSender<String>),
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs
index ec2741c44dd..d6452a88043 100644
--- a/components/script/dom/webgl2renderingcontext.rs
+++ b/components/script/dom/webgl2renderingcontext.rs
@@ -1467,6 +1467,12 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
self.base.GetAttribLocation(program, name)
}
+ /// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.7
+ fn GetFragDataLocation(&self, program: &WebGLProgram, name: DOMString) -> i32 {
+ handle_potential_webgl_error!(self.base, self.base.validate_ownership(program), return -1);
+ handle_potential_webgl_error!(self.base, program.get_frag_data_location(name), -1)
+ }
+
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
fn GetProgramInfoLog(&self, program: &WebGLProgram) -> Option<DOMString> {
self.base.GetProgramInfoLog(program)
diff --git a/components/script/dom/webglprogram.rs b/components/script/dom/webglprogram.rs
index 556573aae2e..4bb59fb1428 100644
--- a/components/script/dom/webglprogram.rs
+++ b/components/script/dom/webglprogram.rs
@@ -365,6 +365,30 @@ impl WebGLProgram {
Ok(location)
}
+ /// glGetFragDataLocation
+ pub fn get_frag_data_location(&self, name: DOMString) -> WebGLResult<i32> {
+ if !self.is_linked() || self.is_deleted() {
+ return Err(WebGLError::InvalidOperation);
+ }
+
+ if !validate_glsl_name(&name)? {
+ return Ok(-1);
+ }
+ if name.starts_with("gl_") {
+ return Ok(-1);
+ }
+
+ let (sender, receiver) = webgl_channel().unwrap();
+ self.upcast::<WebGLObject>()
+ .context()
+ .send_command(WebGLCommand::GetFragDataLocation(
+ self.id,
+ name.into(),
+ sender,
+ ));
+ Ok(receiver.recv().unwrap())
+ }
+
/// glGetUniformLocation
pub fn get_uniform_location(
&self,
diff --git a/components/script/dom/webidls/WebGL2RenderingContext.webidl b/components/script/dom/webidls/WebGL2RenderingContext.webidl
index 21ddea415da..157fe38f892 100644
--- a/components/script/dom/webidls/WebGL2RenderingContext.webidl
+++ b/components/script/dom/webidls/WebGL2RenderingContext.webidl
@@ -422,7 +422,7 @@ interface mixin WebGL2RenderingContextBase
// optional GLuint srcLengthOverride = 0);
/* Programs and shaders */
- // [WebGLHandlesContextLoss] GLint getFragDataLocation(WebGLProgram program, DOMString name);
+ [WebGLHandlesContextLoss] GLint getFragDataLocation(WebGLProgram program, DOMString name);
/* Uniforms */
void uniform1ui(WebGLUniformLocation? location, GLuint v0);
diff --git a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
index bafdcf739ef..9dcb07e7e09 100644
--- a/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
+++ b/tests/wpt/webgl/meta/conformance2/context/methods-2.html.ini
@@ -1,17 +1,20 @@
[methods-2.html]
+ [WebGL test #19: Property either does not exist or is not a function: getIndexedParameter]
+ expected: FAIL
+
[WebGL test #11: Property either does not exist or is not a function: compressedTexSubImage3D]
expected: FAIL
[WebGL test #8: Property either does not exist or is not a function: texSubImage3D]
expected: FAIL
- [WebGL test #14: Property either does not exist or is not a function: vertexAttribI4iv]
+ [WebGL test #14: Property either does not exist or is not a function: vertexAttribI4ui]
expected: FAIL
- [WebGL test #15: Property either does not exist or is not a function: vertexAttribI4ui]
+ [WebGL test #18: Property either does not exist or is not a function: drawBuffers]
expected: FAIL
- [WebGL test #22: Property either does not exist or is not a function: deleteVertexArray]
+ [WebGL test #12: Property either does not exist or is not a function: vertexAttribI4i]
expected: FAIL
[WebGL test #6: Property either does not exist or is not a function: texStorage2D]
@@ -20,19 +23,13 @@
[WebGL test #1: Property either does not exist or is not a function: blitFramebuffer]
expected: FAIL
- [WebGL test #13: Property either does not exist or is not a function: vertexAttribI4i]
- expected: FAIL
-
[WebGL test #5: Property either does not exist or is not a function: texImage3D]
expected: FAIL
- [WebGL test #4: Property either does not exist or is not a function: renderbufferStorageMultisample]
- expected: FAIL
-
- [WebGL test #20: Property either does not exist or is not a function: getIndexedParameter]
+ [WebGL test #17: Property either does not exist or is not a function: drawRangeElements]
expected: FAIL
- [WebGL test #19: Property either does not exist or is not a function: drawBuffers]
+ [WebGL test #21: Property either does not exist or is not a function: deleteVertexArray]
expected: FAIL
[WebGL test #10: Property either does not exist or is not a function: compressedTexImage3D]
@@ -41,10 +38,10 @@
[WebGL test #7: Property either does not exist or is not a function: texStorage3D]
expected: FAIL
- [WebGL test #16: Property either does not exist or is not a function: vertexAttribI4uiv]
+ [WebGL test #22: Property either does not exist or is not a function: isVertexArray]
expected: FAIL
- [WebGL test #18: Property either does not exist or is not a function: drawRangeElements]
+ [WebGL test #4: Property either does not exist or is not a function: renderbufferStorageMultisample]
expected: FAIL
[WebGL test #9: Property either does not exist or is not a function: copyTexSubImage3D]
@@ -53,24 +50,24 @@
[WebGL test #0: Property either does not exist or is not a function: isContextLost]
expected: FAIL
- [WebGL test #17: Property either does not exist or is not a function: vertexAttribIPointer]
+ [WebGL test #20: Property either does not exist or is not a function: createVertexArray]
expected: FAIL
- [WebGL test #2: Property either does not exist or is not a function: getInternalformatParameter]
+ [WebGL test #23: Property either does not exist or is not a function: bindVertexArray]
expected: FAIL
- [WebGL test #3: Property either does not exist or is not a function: readBuffer]
+ [WebGL test #16: Property either does not exist or is not a function: vertexAttribIPointer]
expected: FAIL
- [WebGL test #21: Property either does not exist or is not a function: createVertexArray]
+ [WebGL test #15: Property either does not exist or is not a function: vertexAttribI4uiv]
expected: FAIL
- [WebGL test #12: Property either does not exist or is not a function: getFragDataLocation]
+ [WebGL test #2: Property either does not exist or is not a function: getInternalformatParameter]
expected: FAIL
- [WebGL test #24: Property either does not exist or is not a function: bindVertexArray]
+ [WebGL test #3: Property either does not exist or is not a function: readBuffer]
expected: FAIL
- [WebGL test #23: Property either does not exist or is not a function: isVertexArray]
+ [WebGL test #13: Property either does not exist or is not a function: vertexAttribI4iv]
expected: FAIL
diff --git a/tests/wpt/webgl/meta/conformance2/programs/gl-get-frag-data-location.html.ini b/tests/wpt/webgl/meta/conformance2/programs/gl-get-frag-data-location.html.ini
deleted file mode 100644
index 9ee2a3ac166..00000000000
--- a/tests/wpt/webgl/meta/conformance2/programs/gl-get-frag-data-location.html.ini
+++ /dev/null
@@ -1,4 +0,0 @@
-[gl-get-frag-data-location.html]
- expected: ERROR
- [WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL