diff options
author | Anthony Ramine <n.oxyde@gmail.com> | 2018-03-24 13:06:00 +0100 |
---|---|---|
committer | Anthony Ramine <n.oxyde@gmail.com> | 2018-03-24 13:58:07 +0100 |
commit | a62bed82e40220d0272b31fff542c30ea70e9ff7 (patch) | |
tree | bed96a3398ac1002bc0580e5b992e6bbc63b56b9 | |
parent | 2befe47384ffcea59ff83caf62973160ac02ee35 (diff) | |
download | servo-a62bed82e40220d0272b31fff542c30ea70e9ff7.tar.gz servo-a62bed82e40220d0272b31fff542c30ea70e9ff7.zip |
Implement WebGLRenderingContextBase.getAttachedShaders
11 files changed, 149 insertions, 124 deletions
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs index dd0701ace99..9e05797c188 100644 --- a/components/script/dom/webgl2renderingcontext.rs +++ b/components/script/dom/webgl2renderingcontext.rs @@ -974,6 +974,14 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext { level: i32) { self.base.FramebufferTexture2D(target, attachment, textarget, texture, level) } + + /// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 + fn GetAttachedShaders( + &self, + program: &WebGLProgram, + ) -> Option<Vec<DomRoot<WebGLShader>>> { + self.base.GetAttachedShaders(program) + } } diff --git a/components/script/dom/webglprogram.rs b/components/script/dom/webglprogram.rs index f08c40f5500..115b866b984 100644 --- a/components/script/dom/webglprogram.rs +++ b/components/script/dom/webglprogram.rs @@ -367,6 +367,19 @@ impl WebGLProgram { self.renderer.send(WebGLCommand::GetProgramParameter(self.id, param_id, sender)).unwrap(); receiver.recv().unwrap() } + + pub fn attached_shaders(&self) -> WebGLResult<Vec<DomRoot<WebGLShader>>> { + if self.is_deleted.get() { + return Err(WebGLError::InvalidValue); + } + Ok(match (self.vertex_shader.get(), self.fragment_shader.get()) { + (Some(vertex_shader), Some(fragment_shader)) => { + vec![vertex_shader, fragment_shader] + } + (Some(shader), None) | (None, Some(shader)) => vec![shader], + (None, None) => vec![] + }) + } } impl Drop for WebGLProgram { diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs index a3a6764996c..36f12577c8b 100644 --- a/components/script/dom/webglrenderingcontext.rs +++ b/components/script/dom/webglrenderingcontext.rs @@ -3598,6 +3598,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext { None => self.webgl_error(InvalidOperation), }; } + + /// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9 + fn GetAttachedShaders( + &self, + program: &WebGLProgram, + ) -> Option<Vec<DomRoot<WebGLShader>>> { + handle_potential_webgl_error!(self, program.attached_shaders().map(Some), None) + } } pub trait LayoutCanvasWebGLRenderingContextHelpers { diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl index 9921adf2504..5462f0dbad1 100644 --- a/components/script/dom/webidls/WebGLRenderingContext.webidl +++ b/components/script/dom/webidls/WebGLRenderingContext.webidl @@ -563,7 +563,7 @@ interface WebGLRenderingContextBase WebGLActiveInfo? getActiveAttrib(WebGLProgram program, GLuint index); WebGLActiveInfo? getActiveUniform(WebGLProgram program, GLuint index); - //sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program); + sequence<WebGLShader>? getAttachedShaders(WebGLProgram program); [WebGLHandlesContextLoss] GLint getAttribLocation(WebGLProgram program, DOMString name); diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini index 0f3f17e39b3..39826c520c3 100644 --- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini +++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini @@ -1,14 +1,10 @@ [methods.html] - type: testharness - [WebGL test #0: Property either does not exist or is not a function: getAttachedShaders] + [WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter] expected: FAIL - [WebGL test #1: Property either does not exist or is not a function: getRenderbufferParameter] + [WebGL test #1: Property either does not exist or is not a function: getUniform] expected: FAIL - [WebGL test #2: Property either does not exist or is not a function: getUniform] - expected: FAIL - - [WebGL test #3: Property either does not exist or is not a function: isContextLost] + [WebGL test #2: Property either does not exist or is not a function: isContextLost] expected: FAIL diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini deleted file mode 100644 index 13e929a9514..00000000000 --- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini +++ /dev/null @@ -1,5 +0,0 @@ -[quickCheckAPI-A.html] - type: testharness - [WebGL test #0: testValidArgs] - expected: FAIL - diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini deleted file mode 100644 index f8a8a99bd7a..00000000000 --- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini +++ /dev/null @@ -1,5 +0,0 @@ -[quickCheckAPI-D_G.html] - type: testharness - [WebGL test #0: testValidArgs] - expected: FAIL - diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini index e1ca38110b6..48150cef19a 100644 --- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini +++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini @@ -1,9 +1,2 @@ [program-test.html] - type: testharness - expected: ERROR - [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - - [WebGL test #21: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] - expected: FAIL - + expected: CRASH diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini index fa37c3d4ea7..e71391de813 100644 --- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini +++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini @@ -1,9 +1,29 @@ [gl-object-get-calls.html] - type: testharness expected: ERROR - [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #33: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function] expected: FAIL - [Untitled] + [WebGL test #34: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #35: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #36: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #39: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #40: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #41: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #42: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function] + expected: FAIL + + [WebGL test #43: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] expected: FAIL diff --git a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini index fa30add16ed..c45573d2192 100644 --- a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini +++ b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini @@ -1,277 +1,274 @@ [methods-2.html] - [WebGL test #0: Property either does not exist or is not a function: getAttachedShaders] + [WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter] expected: FAIL - [WebGL test #1: Property either does not exist or is not a function: getRenderbufferParameter] + [WebGL test #1: Property either does not exist or is not a function: getUniform] expected: FAIL - [WebGL test #2: Property either does not exist or is not a function: getUniform] + [WebGL test #2: Property either does not exist or is not a function: isContextLost] expected: FAIL - [WebGL test #3: Property either does not exist or is not a function: isContextLost] + [WebGL test #3: Property either does not exist or is not a function: getBufferSubData] expected: FAIL - [WebGL test #4: Property either does not exist or is not a function: getBufferSubData] + [WebGL test #4: Property either does not exist or is not a function: copyBufferSubData] expected: FAIL - [WebGL test #5: Property either does not exist or is not a function: copyBufferSubData] + [WebGL test #5: Property either does not exist or is not a function: blitFramebuffer] expected: FAIL - [WebGL test #6: Property either does not exist or is not a function: blitFramebuffer] + [WebGL test #6: Property either does not exist or is not a function: framebufferTextureLayer] expected: FAIL - [WebGL test #7: Property either does not exist or is not a function: framebufferTextureLayer] + [WebGL test #7: Property either does not exist or is not a function: getInternalformatParameter] expected: FAIL - [WebGL test #8: Property either does not exist or is not a function: getInternalformatParameter] + [WebGL test #8: Property either does not exist or is not a function: invalidateFramebuffer] expected: FAIL - [WebGL test #9: Property either does not exist or is not a function: invalidateFramebuffer] + [WebGL test #9: Property either does not exist or is not a function: invalidateSubFramebuffer] expected: FAIL - [WebGL test #10: Property either does not exist or is not a function: invalidateSubFramebuffer] + [WebGL test #10: Property either does not exist or is not a function: readBuffer] expected: FAIL - [WebGL test #11: Property either does not exist or is not a function: readBuffer] + [WebGL test #11: Property either does not exist or is not a function: renderbufferStorageMultisample] expected: FAIL - [WebGL test #12: Property either does not exist or is not a function: renderbufferStorageMultisample] + [WebGL test #12: Property either does not exist or is not a function: texImage3D] expected: FAIL - [WebGL test #13: Property either does not exist or is not a function: texImage3D] + [WebGL test #13: Property either does not exist or is not a function: texStorage2D] expected: FAIL - [WebGL test #14: Property either does not exist or is not a function: texStorage2D] + [WebGL test #14: Property either does not exist or is not a function: texStorage3D] expected: FAIL - [WebGL test #15: Property either does not exist or is not a function: texStorage3D] + [WebGL test #15: Property either does not exist or is not a function: texSubImage3D] expected: FAIL - [WebGL test #16: Property either does not exist or is not a function: texSubImage3D] + [WebGL test #16: Property either does not exist or is not a function: copyTexSubImage3D] expected: FAIL - [WebGL test #17: Property either does not exist or is not a function: copyTexSubImage3D] + [WebGL test #17: Property either does not exist or is not a function: compressedTexImage3D] expected: FAIL - [WebGL test #18: Property either does not exist or is not a function: compressedTexImage3D] + [WebGL test #18: Property either does not exist or is not a function: compressedTexSubImage3D] expected: FAIL - [WebGL test #19: Property either does not exist or is not a function: compressedTexSubImage3D] + [WebGL test #19: Property either does not exist or is not a function: getFragDataLocation] expected: FAIL - [WebGL test #20: Property either does not exist or is not a function: getFragDataLocation] + [WebGL test #20: Property either does not exist or is not a function: uniform1ui] expected: FAIL - [WebGL test #21: Property either does not exist or is not a function: uniform1ui] + [WebGL test #21: Property either does not exist or is not a function: uniform2ui] expected: FAIL - [WebGL test #22: Property either does not exist or is not a function: uniform2ui] + [WebGL test #22: Property either does not exist or is not a function: uniform3ui] expected: FAIL - [WebGL test #23: Property either does not exist or is not a function: uniform3ui] + [WebGL test #23: Property either does not exist or is not a function: uniform4ui] expected: FAIL - [WebGL test #24: Property either does not exist or is not a function: uniform4ui] + [WebGL test #24: Property either does not exist or is not a function: uniform1uiv] expected: FAIL - [WebGL test #25: Property either does not exist or is not a function: uniform1uiv] + [WebGL test #25: Property either does not exist or is not a function: uniform2uiv] expected: FAIL - [WebGL test #26: Property either does not exist or is not a function: uniform2uiv] + [WebGL test #26: Property either does not exist or is not a function: uniform3uiv] expected: FAIL - [WebGL test #27: Property either does not exist or is not a function: uniform3uiv] + [WebGL test #27: Property either does not exist or is not a function: uniform4uiv] expected: FAIL - [WebGL test #28: Property either does not exist or is not a function: uniform4uiv] + [WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x3fv] expected: FAIL - [WebGL test #29: Property either does not exist or is not a function: uniformMatrix2x3fv] + [WebGL test #29: Property either does not exist or is not a function: uniformMatrix3x2fv] expected: FAIL - [WebGL test #30: Property either does not exist or is not a function: uniformMatrix3x2fv] + [WebGL test #30: Property either does not exist or is not a function: uniformMatrix2x4fv] expected: FAIL - [WebGL test #31: Property either does not exist or is not a function: uniformMatrix2x4fv] + [WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x2fv] expected: FAIL - [WebGL test #32: Property either does not exist or is not a function: uniformMatrix4x2fv] + [WebGL test #32: Property either does not exist or is not a function: uniformMatrix3x4fv] expected: FAIL - [WebGL test #33: Property either does not exist or is not a function: uniformMatrix3x4fv] + [WebGL test #33: Property either does not exist or is not a function: uniformMatrix4x3fv] expected: FAIL - [WebGL test #34: Property either does not exist or is not a function: uniformMatrix4x3fv] + [WebGL test #34: Property either does not exist or is not a function: vertexAttribI4i] expected: FAIL - [WebGL test #35: Property either does not exist or is not a function: vertexAttribI4i] + [WebGL test #35: Property either does not exist or is not a function: vertexAttribI4iv] expected: FAIL - [WebGL test #36: Property either does not exist or is not a function: vertexAttribI4iv] + [WebGL test #36: Property either does not exist or is not a function: vertexAttribI4ui] expected: FAIL - [WebGL test #37: Property either does not exist or is not a function: vertexAttribI4ui] + [WebGL test #37: Property either does not exist or is not a function: vertexAttribI4uiv] expected: FAIL - [WebGL test #38: Property either does not exist or is not a function: vertexAttribI4uiv] + [WebGL test #38: Property either does not exist or is not a function: vertexAttribIPointer] expected: FAIL - [WebGL test #39: Property either does not exist or is not a function: vertexAttribIPointer] + [WebGL test #39: Property either does not exist or is not a function: vertexAttribDivisor] expected: FAIL - [WebGL test #40: Property either does not exist or is not a function: vertexAttribDivisor] + [WebGL test #40: Property either does not exist or is not a function: drawArraysInstanced] expected: FAIL - [WebGL test #41: Property either does not exist or is not a function: drawArraysInstanced] + [WebGL test #41: Property either does not exist or is not a function: drawElementsInstanced] expected: FAIL - [WebGL test #42: Property either does not exist or is not a function: drawElementsInstanced] + [WebGL test #42: Property either does not exist or is not a function: drawRangeElements] expected: FAIL - [WebGL test #43: Property either does not exist or is not a function: drawRangeElements] + [WebGL test #43: Property either does not exist or is not a function: drawBuffers] expected: FAIL - [WebGL test #44: Property either does not exist or is not a function: drawBuffers] + [WebGL test #44: Property either does not exist or is not a function: clearBufferiv] expected: FAIL - [WebGL test #45: Property either does not exist or is not a function: clearBufferiv] + [WebGL test #45: Property either does not exist or is not a function: clearBufferuiv] expected: FAIL - [WebGL test #46: Property either does not exist or is not a function: clearBufferuiv] + [WebGL test #46: Property either does not exist or is not a function: clearBufferfv] expected: FAIL - [WebGL test #47: Property either does not exist or is not a function: clearBufferfv] + [WebGL test #47: Property either does not exist or is not a function: clearBufferfi] expected: FAIL - [WebGL test #48: Property either does not exist or is not a function: clearBufferfi] + [WebGL test #48: Property either does not exist or is not a function: createQuery] expected: FAIL - [WebGL test #49: Property either does not exist or is not a function: createQuery] + [WebGL test #49: Property either does not exist or is not a function: deleteQuery] expected: FAIL - [WebGL test #50: Property either does not exist or is not a function: deleteQuery] + [WebGL test #50: Property either does not exist or is not a function: isQuery] expected: FAIL - [WebGL test #51: Property either does not exist or is not a function: isQuery] + [WebGL test #51: Property either does not exist or is not a function: beginQuery] expected: FAIL - [WebGL test #52: Property either does not exist or is not a function: beginQuery] + [WebGL test #52: Property either does not exist or is not a function: endQuery] expected: FAIL - [WebGL test #53: Property either does not exist or is not a function: endQuery] + [WebGL test #53: Property either does not exist or is not a function: getQuery] expected: FAIL - [WebGL test #54: Property either does not exist or is not a function: getQuery] + [WebGL test #54: Property either does not exist or is not a function: getQueryParameter] expected: FAIL - [WebGL test #55: Property either does not exist or is not a function: getQueryParameter] + [WebGL test #55: Property either does not exist or is not a function: createSampler] expected: FAIL - [WebGL test #56: Property either does not exist or is not a function: createSampler] + [WebGL test #56: Property either does not exist or is not a function: deleteSampler] expected: FAIL - [WebGL test #57: Property either does not exist or is not a function: deleteSampler] + [WebGL test #57: Property either does not exist or is not a function: isSampler] expected: FAIL - [WebGL test #58: Property either does not exist or is not a function: isSampler] + [WebGL test #58: Property either does not exist or is not a function: bindSampler] expected: FAIL - [WebGL test #59: Property either does not exist or is not a function: bindSampler] + [WebGL test #59: Property either does not exist or is not a function: samplerParameteri] expected: FAIL - [WebGL test #60: Property either does not exist or is not a function: samplerParameteri] + [WebGL test #60: Property either does not exist or is not a function: samplerParameterf] expected: FAIL - [WebGL test #61: Property either does not exist or is not a function: samplerParameterf] + [WebGL test #61: Property either does not exist or is not a function: getSamplerParameter] expected: FAIL - [WebGL test #62: Property either does not exist or is not a function: getSamplerParameter] + [WebGL test #62: Property either does not exist or is not a function: fenceSync] expected: FAIL - [WebGL test #63: Property either does not exist or is not a function: fenceSync] + [WebGL test #63: Property either does not exist or is not a function: isSync] expected: FAIL - [WebGL test #64: Property either does not exist or is not a function: isSync] + [WebGL test #64: Property either does not exist or is not a function: deleteSync] expected: FAIL - [WebGL test #65: Property either does not exist or is not a function: deleteSync] + [WebGL test #65: Property either does not exist or is not a function: clientWaitSync] expected: FAIL - [WebGL test #66: Property either does not exist or is not a function: clientWaitSync] + [WebGL test #66: Property either does not exist or is not a function: waitSync] expected: FAIL - [WebGL test #67: Property either does not exist or is not a function: waitSync] + [WebGL test #67: Property either does not exist or is not a function: getSyncParameter] expected: FAIL - [WebGL test #68: Property either does not exist or is not a function: getSyncParameter] + [WebGL test #68: Property either does not exist or is not a function: createTransformFeedback] expected: FAIL - [WebGL test #69: Property either does not exist or is not a function: createTransformFeedback] + [WebGL test #69: Property either does not exist or is not a function: deleteTransformFeedback] expected: FAIL - [WebGL test #70: Property either does not exist or is not a function: deleteTransformFeedback] + [WebGL test #70: Property either does not exist or is not a function: isTransformFeedback] expected: FAIL - [WebGL test #71: Property either does not exist or is not a function: isTransformFeedback] + [WebGL test #71: Property either does not exist or is not a function: bindTransformFeedback] expected: FAIL - [WebGL test #72: Property either does not exist or is not a function: bindTransformFeedback] + [WebGL test #72: Property either does not exist or is not a function: beginTransformFeedback] expected: FAIL - [WebGL test #73: Property either does not exist or is not a function: beginTransformFeedback] + [WebGL test #73: Property either does not exist or is not a function: endTransformFeedback] expected: FAIL - [WebGL test #74: Property either does not exist or is not a function: endTransformFeedback] + [WebGL test #74: Property either does not exist or is not a function: transformFeedbackVaryings] expected: FAIL - [WebGL test #75: Property either does not exist or is not a function: transformFeedbackVaryings] + [WebGL test #75: Property either does not exist or is not a function: getTransformFeedbackVarying] expected: FAIL - [WebGL test #76: Property either does not exist or is not a function: getTransformFeedbackVarying] + [WebGL test #76: Property either does not exist or is not a function: pauseTransformFeedback] expected: FAIL - [WebGL test #77: Property either does not exist or is not a function: pauseTransformFeedback] + [WebGL test #77: Property either does not exist or is not a function: resumeTransformFeedback] expected: FAIL - [WebGL test #78: Property either does not exist or is not a function: resumeTransformFeedback] + [WebGL test #78: Property either does not exist or is not a function: bindBufferBase] expected: FAIL - [WebGL test #79: Property either does not exist or is not a function: bindBufferBase] + [WebGL test #79: Property either does not exist or is not a function: bindBufferRange] expected: FAIL - [WebGL test #80: Property either does not exist or is not a function: bindBufferRange] + [WebGL test #80: Property either does not exist or is not a function: getIndexedParameter] expected: FAIL - [WebGL test #81: Property either does not exist or is not a function: getIndexedParameter] + [WebGL test #81: Property either does not exist or is not a function: getUniformIndices] expected: FAIL - [WebGL test #82: Property either does not exist or is not a function: getUniformIndices] + [WebGL test #82: Property either does not exist or is not a function: getActiveUniforms] expected: FAIL - [WebGL test #83: Property either does not exist or is not a function: getActiveUniforms] + [WebGL test #83: Property either does not exist or is not a function: getUniformBlockIndex] expected: FAIL - [WebGL test #84: Property either does not exist or is not a function: getUniformBlockIndex] + [WebGL test #84: Property either does not exist or is not a function: getActiveUniformBlockParameter] expected: FAIL - [WebGL test #85: Property either does not exist or is not a function: getActiveUniformBlockParameter] + [WebGL test #85: Property either does not exist or is not a function: getActiveUniformBlockName] expected: FAIL - [WebGL test #86: Property either does not exist or is not a function: getActiveUniformBlockName] + [WebGL test #86: Property either does not exist or is not a function: uniformBlockBinding] expected: FAIL - [WebGL test #87: Property either does not exist or is not a function: uniformBlockBinding] + [WebGL test #87: Property either does not exist or is not a function: createVertexArray] expected: FAIL - [WebGL test #88: Property either does not exist or is not a function: createVertexArray] + [WebGL test #88: Property either does not exist or is not a function: deleteVertexArray] expected: FAIL - [WebGL test #89: Property either does not exist or is not a function: deleteVertexArray] + [WebGL test #89: Property either does not exist or is not a function: isVertexArray] expected: FAIL - [WebGL test #90: Property either does not exist or is not a function: isVertexArray] - expected: FAIL - - [WebGL test #91: Property either does not exist or is not a function: bindVertexArray] + [WebGL test #90: Property either does not exist or is not a function: bindVertexArray] expected: FAIL diff --git a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini index e860fd3aae1..de7464b81dd 100644 --- a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini +++ b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini @@ -105,6 +105,6 @@ [WebGL test #106: getFramebufferAttachmentParameter did not generate INVALID_ENUM for invalid attachment enum: NO_ERROR] expected: FAIL - [WebGL test #108: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] + [WebGL test #121: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).] expected: FAIL |