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authorAnthony Ramine <n.oxyde@gmail.com>2018-03-24 13:06:00 +0100
committerAnthony Ramine <n.oxyde@gmail.com>2018-03-24 13:58:07 +0100
commita62bed82e40220d0272b31fff542c30ea70e9ff7 (patch)
treebed96a3398ac1002bc0580e5b992e6bbc63b56b9
parent2befe47384ffcea59ff83caf62973160ac02ee35 (diff)
downloadservo-a62bed82e40220d0272b31fff542c30ea70e9ff7.tar.gz
servo-a62bed82e40220d0272b31fff542c30ea70e9ff7.zip
Implement WebGLRenderingContextBase.getAttachedShaders
-rw-r--r--components/script/dom/webgl2renderingcontext.rs8
-rw-r--r--components/script/dom/webglprogram.rs13
-rw-r--r--components/script/dom/webglrenderingcontext.rs8
-rw-r--r--components/script/dom/webidls/WebGLRenderingContext.webidl2
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini10
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini5
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini5
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini9
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini26
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini185
-rw-r--r--tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini2
11 files changed, 149 insertions, 124 deletions
diff --git a/components/script/dom/webgl2renderingcontext.rs b/components/script/dom/webgl2renderingcontext.rs
index dd0701ace99..9e05797c188 100644
--- a/components/script/dom/webgl2renderingcontext.rs
+++ b/components/script/dom/webgl2renderingcontext.rs
@@ -974,6 +974,14 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
level: i32) {
self.base.FramebufferTexture2D(target, attachment, textarget, texture, level)
}
+
+ /// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
+ fn GetAttachedShaders(
+ &self,
+ program: &WebGLProgram,
+ ) -> Option<Vec<DomRoot<WebGLShader>>> {
+ self.base.GetAttachedShaders(program)
+ }
}
diff --git a/components/script/dom/webglprogram.rs b/components/script/dom/webglprogram.rs
index f08c40f5500..115b866b984 100644
--- a/components/script/dom/webglprogram.rs
+++ b/components/script/dom/webglprogram.rs
@@ -367,6 +367,19 @@ impl WebGLProgram {
self.renderer.send(WebGLCommand::GetProgramParameter(self.id, param_id, sender)).unwrap();
receiver.recv().unwrap()
}
+
+ pub fn attached_shaders(&self) -> WebGLResult<Vec<DomRoot<WebGLShader>>> {
+ if self.is_deleted.get() {
+ return Err(WebGLError::InvalidValue);
+ }
+ Ok(match (self.vertex_shader.get(), self.fragment_shader.get()) {
+ (Some(vertex_shader), Some(fragment_shader)) => {
+ vec![vertex_shader, fragment_shader]
+ }
+ (Some(shader), None) | (None, Some(shader)) => vec![shader],
+ (None, None) => vec![]
+ })
+ }
}
impl Drop for WebGLProgram {
diff --git a/components/script/dom/webglrenderingcontext.rs b/components/script/dom/webglrenderingcontext.rs
index a3a6764996c..36f12577c8b 100644
--- a/components/script/dom/webglrenderingcontext.rs
+++ b/components/script/dom/webglrenderingcontext.rs
@@ -3598,6 +3598,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
None => self.webgl_error(InvalidOperation),
};
}
+
+ /// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
+ fn GetAttachedShaders(
+ &self,
+ program: &WebGLProgram,
+ ) -> Option<Vec<DomRoot<WebGLShader>>> {
+ handle_potential_webgl_error!(self, program.attached_shaders().map(Some), None)
+ }
}
pub trait LayoutCanvasWebGLRenderingContextHelpers {
diff --git a/components/script/dom/webidls/WebGLRenderingContext.webidl b/components/script/dom/webidls/WebGLRenderingContext.webidl
index 9921adf2504..5462f0dbad1 100644
--- a/components/script/dom/webidls/WebGLRenderingContext.webidl
+++ b/components/script/dom/webidls/WebGLRenderingContext.webidl
@@ -563,7 +563,7 @@ interface WebGLRenderingContextBase
WebGLActiveInfo? getActiveAttrib(WebGLProgram program, GLuint index);
WebGLActiveInfo? getActiveUniform(WebGLProgram program, GLuint index);
- //sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program);
+ sequence<WebGLShader>? getAttachedShaders(WebGLProgram program);
[WebGLHandlesContextLoss] GLint getAttribLocation(WebGLProgram program, DOMString name);
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini
index 0f3f17e39b3..39826c520c3 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/context/methods.html.ini
@@ -1,14 +1,10 @@
[methods.html]
- type: testharness
- [WebGL test #0: Property either does not exist or is not a function: getAttachedShaders]
+ [WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter]
expected: FAIL
- [WebGL test #1: Property either does not exist or is not a function: getRenderbufferParameter]
+ [WebGL test #1: Property either does not exist or is not a function: getUniform]
expected: FAIL
- [WebGL test #2: Property either does not exist or is not a function: getUniform]
- expected: FAIL
-
- [WebGL test #3: Property either does not exist or is not a function: isContextLost]
+ [WebGL test #2: Property either does not exist or is not a function: isContextLost]
expected: FAIL
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini
deleted file mode 100644
index 13e929a9514..00000000000
--- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-A.html.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[quickCheckAPI-A.html]
- type: testharness
- [WebGL test #0: testValidArgs]
- expected: FAIL
-
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini
deleted file mode 100644
index f8a8a99bd7a..00000000000
--- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/more/conformance/quickCheckAPI-D_G.html.ini
+++ /dev/null
@@ -1,5 +0,0 @@
-[quickCheckAPI-D_G.html]
- type: testharness
- [WebGL test #0: testValidArgs]
- expected: FAIL
-
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini
index e1ca38110b6..48150cef19a 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/programs/program-test.html.ini
@@ -1,9 +1,2 @@
[program-test.html]
- type: testharness
- expected: ERROR
- [WebGL test #17: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
- [WebGL test #21: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
- expected: FAIL
-
+ expected: CRASH
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini
index fa37c3d4ea7..e71391de813 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-1.0.3/conformance/state/gl-object-get-calls.html.ini
@@ -1,9 +1,29 @@
[gl-object-get-calls.html]
- type: testharness
expected: ERROR
- [WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #33: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_WIDTH) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
expected: FAIL
- [Untitled]
+ [WebGL test #34: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_HEIGHT) should be 2. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #35: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_INTERNAL_FORMAT) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #36: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_DEPTH_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #39: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_RED_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #40: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_GREEN_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #41: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_BLUE_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #42: gl.getRenderbufferParameter(gl.RENDERBUFFER, gl.RENDERBUFFER_ALPHA_SIZE) should be non-zero. Threw exception TypeError: gl.getRenderbufferParameter is not a function]
+ expected: FAIL
+
+ [WebGL test #43: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini
index fa30add16ed..c45573d2192 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/context/methods-2.html.ini
@@ -1,277 +1,274 @@
[methods-2.html]
- [WebGL test #0: Property either does not exist or is not a function: getAttachedShaders]
+ [WebGL test #0: Property either does not exist or is not a function: getRenderbufferParameter]
expected: FAIL
- [WebGL test #1: Property either does not exist or is not a function: getRenderbufferParameter]
+ [WebGL test #1: Property either does not exist or is not a function: getUniform]
expected: FAIL
- [WebGL test #2: Property either does not exist or is not a function: getUniform]
+ [WebGL test #2: Property either does not exist or is not a function: isContextLost]
expected: FAIL
- [WebGL test #3: Property either does not exist or is not a function: isContextLost]
+ [WebGL test #3: Property either does not exist or is not a function: getBufferSubData]
expected: FAIL
- [WebGL test #4: Property either does not exist or is not a function: getBufferSubData]
+ [WebGL test #4: Property either does not exist or is not a function: copyBufferSubData]
expected: FAIL
- [WebGL test #5: Property either does not exist or is not a function: copyBufferSubData]
+ [WebGL test #5: Property either does not exist or is not a function: blitFramebuffer]
expected: FAIL
- [WebGL test #6: Property either does not exist or is not a function: blitFramebuffer]
+ [WebGL test #6: Property either does not exist or is not a function: framebufferTextureLayer]
expected: FAIL
- [WebGL test #7: Property either does not exist or is not a function: framebufferTextureLayer]
+ [WebGL test #7: Property either does not exist or is not a function: getInternalformatParameter]
expected: FAIL
- [WebGL test #8: Property either does not exist or is not a function: getInternalformatParameter]
+ [WebGL test #8: Property either does not exist or is not a function: invalidateFramebuffer]
expected: FAIL
- [WebGL test #9: Property either does not exist or is not a function: invalidateFramebuffer]
+ [WebGL test #9: Property either does not exist or is not a function: invalidateSubFramebuffer]
expected: FAIL
- [WebGL test #10: Property either does not exist or is not a function: invalidateSubFramebuffer]
+ [WebGL test #10: Property either does not exist or is not a function: readBuffer]
expected: FAIL
- [WebGL test #11: Property either does not exist or is not a function: readBuffer]
+ [WebGL test #11: Property either does not exist or is not a function: renderbufferStorageMultisample]
expected: FAIL
- [WebGL test #12: Property either does not exist or is not a function: renderbufferStorageMultisample]
+ [WebGL test #12: Property either does not exist or is not a function: texImage3D]
expected: FAIL
- [WebGL test #13: Property either does not exist or is not a function: texImage3D]
+ [WebGL test #13: Property either does not exist or is not a function: texStorage2D]
expected: FAIL
- [WebGL test #14: Property either does not exist or is not a function: texStorage2D]
+ [WebGL test #14: Property either does not exist or is not a function: texStorage3D]
expected: FAIL
- [WebGL test #15: Property either does not exist or is not a function: texStorage3D]
+ [WebGL test #15: Property either does not exist or is not a function: texSubImage3D]
expected: FAIL
- [WebGL test #16: Property either does not exist or is not a function: texSubImage3D]
+ [WebGL test #16: Property either does not exist or is not a function: copyTexSubImage3D]
expected: FAIL
- [WebGL test #17: Property either does not exist or is not a function: copyTexSubImage3D]
+ [WebGL test #17: Property either does not exist or is not a function: compressedTexImage3D]
expected: FAIL
- [WebGL test #18: Property either does not exist or is not a function: compressedTexImage3D]
+ [WebGL test #18: Property either does not exist or is not a function: compressedTexSubImage3D]
expected: FAIL
- [WebGL test #19: Property either does not exist or is not a function: compressedTexSubImage3D]
+ [WebGL test #19: Property either does not exist or is not a function: getFragDataLocation]
expected: FAIL
- [WebGL test #20: Property either does not exist or is not a function: getFragDataLocation]
+ [WebGL test #20: Property either does not exist or is not a function: uniform1ui]
expected: FAIL
- [WebGL test #21: Property either does not exist or is not a function: uniform1ui]
+ [WebGL test #21: Property either does not exist or is not a function: uniform2ui]
expected: FAIL
- [WebGL test #22: Property either does not exist or is not a function: uniform2ui]
+ [WebGL test #22: Property either does not exist or is not a function: uniform3ui]
expected: FAIL
- [WebGL test #23: Property either does not exist or is not a function: uniform3ui]
+ [WebGL test #23: Property either does not exist or is not a function: uniform4ui]
expected: FAIL
- [WebGL test #24: Property either does not exist or is not a function: uniform4ui]
+ [WebGL test #24: Property either does not exist or is not a function: uniform1uiv]
expected: FAIL
- [WebGL test #25: Property either does not exist or is not a function: uniform1uiv]
+ [WebGL test #25: Property either does not exist or is not a function: uniform2uiv]
expected: FAIL
- [WebGL test #26: Property either does not exist or is not a function: uniform2uiv]
+ [WebGL test #26: Property either does not exist or is not a function: uniform3uiv]
expected: FAIL
- [WebGL test #27: Property either does not exist or is not a function: uniform3uiv]
+ [WebGL test #27: Property either does not exist or is not a function: uniform4uiv]
expected: FAIL
- [WebGL test #28: Property either does not exist or is not a function: uniform4uiv]
+ [WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x3fv]
expected: FAIL
- [WebGL test #29: Property either does not exist or is not a function: uniformMatrix2x3fv]
+ [WebGL test #29: Property either does not exist or is not a function: uniformMatrix3x2fv]
expected: FAIL
- [WebGL test #30: Property either does not exist or is not a function: uniformMatrix3x2fv]
+ [WebGL test #30: Property either does not exist or is not a function: uniformMatrix2x4fv]
expected: FAIL
- [WebGL test #31: Property either does not exist or is not a function: uniformMatrix2x4fv]
+ [WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x2fv]
expected: FAIL
- [WebGL test #32: Property either does not exist or is not a function: uniformMatrix4x2fv]
+ [WebGL test #32: Property either does not exist or is not a function: uniformMatrix3x4fv]
expected: FAIL
- [WebGL test #33: Property either does not exist or is not a function: uniformMatrix3x4fv]
+ [WebGL test #33: Property either does not exist or is not a function: uniformMatrix4x3fv]
expected: FAIL
- [WebGL test #34: Property either does not exist or is not a function: uniformMatrix4x3fv]
+ [WebGL test #34: Property either does not exist or is not a function: vertexAttribI4i]
expected: FAIL
- [WebGL test #35: Property either does not exist or is not a function: vertexAttribI4i]
+ [WebGL test #35: Property either does not exist or is not a function: vertexAttribI4iv]
expected: FAIL
- [WebGL test #36: Property either does not exist or is not a function: vertexAttribI4iv]
+ [WebGL test #36: Property either does not exist or is not a function: vertexAttribI4ui]
expected: FAIL
- [WebGL test #37: Property either does not exist or is not a function: vertexAttribI4ui]
+ [WebGL test #37: Property either does not exist or is not a function: vertexAttribI4uiv]
expected: FAIL
- [WebGL test #38: Property either does not exist or is not a function: vertexAttribI4uiv]
+ [WebGL test #38: Property either does not exist or is not a function: vertexAttribIPointer]
expected: FAIL
- [WebGL test #39: Property either does not exist or is not a function: vertexAttribIPointer]
+ [WebGL test #39: Property either does not exist or is not a function: vertexAttribDivisor]
expected: FAIL
- [WebGL test #40: Property either does not exist or is not a function: vertexAttribDivisor]
+ [WebGL test #40: Property either does not exist or is not a function: drawArraysInstanced]
expected: FAIL
- [WebGL test #41: Property either does not exist or is not a function: drawArraysInstanced]
+ [WebGL test #41: Property either does not exist or is not a function: drawElementsInstanced]
expected: FAIL
- [WebGL test #42: Property either does not exist or is not a function: drawElementsInstanced]
+ [WebGL test #42: Property either does not exist or is not a function: drawRangeElements]
expected: FAIL
- [WebGL test #43: Property either does not exist or is not a function: drawRangeElements]
+ [WebGL test #43: Property either does not exist or is not a function: drawBuffers]
expected: FAIL
- [WebGL test #44: Property either does not exist or is not a function: drawBuffers]
+ [WebGL test #44: Property either does not exist or is not a function: clearBufferiv]
expected: FAIL
- [WebGL test #45: Property either does not exist or is not a function: clearBufferiv]
+ [WebGL test #45: Property either does not exist or is not a function: clearBufferuiv]
expected: FAIL
- [WebGL test #46: Property either does not exist or is not a function: clearBufferuiv]
+ [WebGL test #46: Property either does not exist or is not a function: clearBufferfv]
expected: FAIL
- [WebGL test #47: Property either does not exist or is not a function: clearBufferfv]
+ [WebGL test #47: Property either does not exist or is not a function: clearBufferfi]
expected: FAIL
- [WebGL test #48: Property either does not exist or is not a function: clearBufferfi]
+ [WebGL test #48: Property either does not exist or is not a function: createQuery]
expected: FAIL
- [WebGL test #49: Property either does not exist or is not a function: createQuery]
+ [WebGL test #49: Property either does not exist or is not a function: deleteQuery]
expected: FAIL
- [WebGL test #50: Property either does not exist or is not a function: deleteQuery]
+ [WebGL test #50: Property either does not exist or is not a function: isQuery]
expected: FAIL
- [WebGL test #51: Property either does not exist or is not a function: isQuery]
+ [WebGL test #51: Property either does not exist or is not a function: beginQuery]
expected: FAIL
- [WebGL test #52: Property either does not exist or is not a function: beginQuery]
+ [WebGL test #52: Property either does not exist or is not a function: endQuery]
expected: FAIL
- [WebGL test #53: Property either does not exist or is not a function: endQuery]
+ [WebGL test #53: Property either does not exist or is not a function: getQuery]
expected: FAIL
- [WebGL test #54: Property either does not exist or is not a function: getQuery]
+ [WebGL test #54: Property either does not exist or is not a function: getQueryParameter]
expected: FAIL
- [WebGL test #55: Property either does not exist or is not a function: getQueryParameter]
+ [WebGL test #55: Property either does not exist or is not a function: createSampler]
expected: FAIL
- [WebGL test #56: Property either does not exist or is not a function: createSampler]
+ [WebGL test #56: Property either does not exist or is not a function: deleteSampler]
expected: FAIL
- [WebGL test #57: Property either does not exist or is not a function: deleteSampler]
+ [WebGL test #57: Property either does not exist or is not a function: isSampler]
expected: FAIL
- [WebGL test #58: Property either does not exist or is not a function: isSampler]
+ [WebGL test #58: Property either does not exist or is not a function: bindSampler]
expected: FAIL
- [WebGL test #59: Property either does not exist or is not a function: bindSampler]
+ [WebGL test #59: Property either does not exist or is not a function: samplerParameteri]
expected: FAIL
- [WebGL test #60: Property either does not exist or is not a function: samplerParameteri]
+ [WebGL test #60: Property either does not exist or is not a function: samplerParameterf]
expected: FAIL
- [WebGL test #61: Property either does not exist or is not a function: samplerParameterf]
+ [WebGL test #61: Property either does not exist or is not a function: getSamplerParameter]
expected: FAIL
- [WebGL test #62: Property either does not exist or is not a function: getSamplerParameter]
+ [WebGL test #62: Property either does not exist or is not a function: fenceSync]
expected: FAIL
- [WebGL test #63: Property either does not exist or is not a function: fenceSync]
+ [WebGL test #63: Property either does not exist or is not a function: isSync]
expected: FAIL
- [WebGL test #64: Property either does not exist or is not a function: isSync]
+ [WebGL test #64: Property either does not exist or is not a function: deleteSync]
expected: FAIL
- [WebGL test #65: Property either does not exist or is not a function: deleteSync]
+ [WebGL test #65: Property either does not exist or is not a function: clientWaitSync]
expected: FAIL
- [WebGL test #66: Property either does not exist or is not a function: clientWaitSync]
+ [WebGL test #66: Property either does not exist or is not a function: waitSync]
expected: FAIL
- [WebGL test #67: Property either does not exist or is not a function: waitSync]
+ [WebGL test #67: Property either does not exist or is not a function: getSyncParameter]
expected: FAIL
- [WebGL test #68: Property either does not exist or is not a function: getSyncParameter]
+ [WebGL test #68: Property either does not exist or is not a function: createTransformFeedback]
expected: FAIL
- [WebGL test #69: Property either does not exist or is not a function: createTransformFeedback]
+ [WebGL test #69: Property either does not exist or is not a function: deleteTransformFeedback]
expected: FAIL
- [WebGL test #70: Property either does not exist or is not a function: deleteTransformFeedback]
+ [WebGL test #70: Property either does not exist or is not a function: isTransformFeedback]
expected: FAIL
- [WebGL test #71: Property either does not exist or is not a function: isTransformFeedback]
+ [WebGL test #71: Property either does not exist or is not a function: bindTransformFeedback]
expected: FAIL
- [WebGL test #72: Property either does not exist or is not a function: bindTransformFeedback]
+ [WebGL test #72: Property either does not exist or is not a function: beginTransformFeedback]
expected: FAIL
- [WebGL test #73: Property either does not exist or is not a function: beginTransformFeedback]
+ [WebGL test #73: Property either does not exist or is not a function: endTransformFeedback]
expected: FAIL
- [WebGL test #74: Property either does not exist or is not a function: endTransformFeedback]
+ [WebGL test #74: Property either does not exist or is not a function: transformFeedbackVaryings]
expected: FAIL
- [WebGL test #75: Property either does not exist or is not a function: transformFeedbackVaryings]
+ [WebGL test #75: Property either does not exist or is not a function: getTransformFeedbackVarying]
expected: FAIL
- [WebGL test #76: Property either does not exist or is not a function: getTransformFeedbackVarying]
+ [WebGL test #76: Property either does not exist or is not a function: pauseTransformFeedback]
expected: FAIL
- [WebGL test #77: Property either does not exist or is not a function: pauseTransformFeedback]
+ [WebGL test #77: Property either does not exist or is not a function: resumeTransformFeedback]
expected: FAIL
- [WebGL test #78: Property either does not exist or is not a function: resumeTransformFeedback]
+ [WebGL test #78: Property either does not exist or is not a function: bindBufferBase]
expected: FAIL
- [WebGL test #79: Property either does not exist or is not a function: bindBufferBase]
+ [WebGL test #79: Property either does not exist or is not a function: bindBufferRange]
expected: FAIL
- [WebGL test #80: Property either does not exist or is not a function: bindBufferRange]
+ [WebGL test #80: Property either does not exist or is not a function: getIndexedParameter]
expected: FAIL
- [WebGL test #81: Property either does not exist or is not a function: getIndexedParameter]
+ [WebGL test #81: Property either does not exist or is not a function: getUniformIndices]
expected: FAIL
- [WebGL test #82: Property either does not exist or is not a function: getUniformIndices]
+ [WebGL test #82: Property either does not exist or is not a function: getActiveUniforms]
expected: FAIL
- [WebGL test #83: Property either does not exist or is not a function: getActiveUniforms]
+ [WebGL test #83: Property either does not exist or is not a function: getUniformBlockIndex]
expected: FAIL
- [WebGL test #84: Property either does not exist or is not a function: getUniformBlockIndex]
+ [WebGL test #84: Property either does not exist or is not a function: getActiveUniformBlockParameter]
expected: FAIL
- [WebGL test #85: Property either does not exist or is not a function: getActiveUniformBlockParameter]
+ [WebGL test #85: Property either does not exist or is not a function: getActiveUniformBlockName]
expected: FAIL
- [WebGL test #86: Property either does not exist or is not a function: getActiveUniformBlockName]
+ [WebGL test #86: Property either does not exist or is not a function: uniformBlockBinding]
expected: FAIL
- [WebGL test #87: Property either does not exist or is not a function: uniformBlockBinding]
+ [WebGL test #87: Property either does not exist or is not a function: createVertexArray]
expected: FAIL
- [WebGL test #88: Property either does not exist or is not a function: createVertexArray]
+ [WebGL test #88: Property either does not exist or is not a function: deleteVertexArray]
expected: FAIL
- [WebGL test #89: Property either does not exist or is not a function: deleteVertexArray]
+ [WebGL test #89: Property either does not exist or is not a function: isVertexArray]
expected: FAIL
- [WebGL test #90: Property either does not exist or is not a function: isVertexArray]
- expected: FAIL
-
- [WebGL test #91: Property either does not exist or is not a function: bindVertexArray]
+ [WebGL test #90: Property either does not exist or is not a function: bindVertexArray]
expected: FAIL
diff --git a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini
index e860fd3aae1..de7464b81dd 100644
--- a/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini
+++ b/tests/wpt/mozilla/meta/webgl/conformance-2.0.0/conformance2/state/gl-object-get-calls.html.ini
@@ -105,6 +105,6 @@
[WebGL test #106: getFramebufferAttachmentParameter did not generate INVALID_ENUM for invalid attachment enum: NO_ERROR]
expected: FAIL
- [WebGL test #108: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
+ [WebGL test #121: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
expected: FAIL