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authorPyfisch <pyfisch@gmail.com>2018-05-05 22:16:23 +0200
committerPyfisch <pyfisch@gmail.com>2018-05-05 22:16:23 +0200
commit4b3ccc7c8ca7a33e760088a212ea9f393769adfd (patch)
treee7f841da2a571cbeabbad43512d3c69fee36d62f
parent596b53d5f86caea43c4c3c1e12dc4884e32f5ab6 (diff)
downloadservo-4b3ccc7c8ca7a33e760088a212ea9f393769adfd.tar.gz
servo-4b3ccc7c8ca7a33e760088a212ea9f393769adfd.zip
Pass Rect<Au> by value and not by reference
Style change in display_list/builder.rs to reduce the number of & and * found in the code. Rect<Au> are basically 4 integers so there is no need to pass by reference.
-rw-r--r--components/layout/display_list/background.rs2
-rw-r--r--components/layout/display_list/builder.rs237
-rw-r--r--components/layout/fragment.rs2
-rw-r--r--components/layout/inline.rs2
4 files changed, 120 insertions, 123 deletions
diff --git a/components/layout/display_list/background.rs b/components/layout/display_list/background.rs
index 1aa8e86453e..26d2a381457 100644
--- a/components/layout/display_list/background.rs
+++ b/components/layout/display_list/background.rs
@@ -711,7 +711,7 @@ fn handle_overlapping_radii(size: LayoutSize, radii: BorderRadius) -> BorderRadi
}
pub fn build_border_radius(
- abs_bounds: &Rect<Au>,
+ abs_bounds: Rect<Au>,
border_style: &style_structs::Border,
) -> BorderRadius {
// TODO(cgaebel): Support border radii even in the case of multiple border widths.
diff --git a/components/layout/display_list/builder.rs b/components/layout/display_list/builder.rs
index e8ce350941b..d53f789c463 100644
--- a/components/layout/display_list/builder.rs
+++ b/components/layout/display_list/builder.rs
@@ -385,8 +385,8 @@ impl<'a> DisplayListBuildState<'a> {
fn create_base_display_item(
&self,
- bounds: &Rect<Au>,
- clip_rect: &Rect<Au>,
+ bounds: Rect<Au>,
+ clip_rect: Rect<Au>,
node: OpaqueNode,
cursor: Option<CursorKind>,
section: DisplayListSection,
@@ -572,7 +572,7 @@ pub trait FragmentDisplayListBuilding {
state: &mut DisplayListBuildState,
style: &ComputedValues,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
);
/// Same as build_display_list_for_background_if_applicable, but lets you
@@ -584,7 +584,7 @@ pub trait FragmentDisplayListBuilding {
background: &style_structs::Background,
background_color: RGBA,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
);
/// Adds the display items necessary to paint a webrender image of this fragment to the
@@ -630,9 +630,9 @@ pub trait FragmentDisplayListBuilding {
style: &ComputedValues,
inline_node_info: Option<InlineNodeBorderInfo>,
border_painting_mode: BorderPaintingMode,
- bounds: &Rect<Au>,
+ bounds: Rect<Au>,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// Adds the display items necessary to paint the outline of this fragment to the display list
@@ -641,8 +641,8 @@ pub trait FragmentDisplayListBuilding {
&self,
state: &mut DisplayListBuildState,
style: &ComputedValues,
- bounds: &Rect<Au>,
- clip: &Rect<Au>,
+ bounds: Rect<Au>,
+ clip: Rect<Au>,
);
/// Adds the display items necessary to paint the box shadow of this fragment to the display
@@ -652,8 +652,8 @@ pub trait FragmentDisplayListBuilding {
state: &mut DisplayListBuildState,
style: &ComputedValues,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
- clip: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
+ clip: Rect<Au>,
);
/// Adds display items necessary to draw debug boxes around a scanned text fragment.
@@ -661,18 +661,18 @@ pub trait FragmentDisplayListBuilding {
&self,
state: &mut DisplayListBuildState,
style: &ComputedValues,
- stacking_relative_border_box: &Rect<Au>,
- stacking_relative_content_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ stacking_relative_content_box: Rect<Au>,
text_fragment: &ScannedTextFragmentInfo,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// Adds display items necessary to draw debug boxes around this fragment.
fn build_debug_borders_around_fragment(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
- clip: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ clip: Rect<Au>,
);
/// Adds the display items for this fragment to the given display list.
@@ -689,7 +689,7 @@ pub trait FragmentDisplayListBuilding {
stacking_relative_border_box: Rect<Au>,
border_painting_mode: BorderPaintingMode,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// build_display_list, but don't update the restyle damage
@@ -701,7 +701,7 @@ pub trait FragmentDisplayListBuilding {
stacking_relative_border_box: Rect<Au>,
border_painting_mode: BorderPaintingMode,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// Builds the display items necessary to paint the selection and/or caret for this fragment,
@@ -709,9 +709,9 @@ pub trait FragmentDisplayListBuilding {
fn build_display_items_for_selection_if_necessary(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// Creates the text display item for one text fragment. This can be called multiple times for
@@ -722,9 +722,9 @@ pub trait FragmentDisplayListBuilding {
&self,
state: &mut DisplayListBuildState,
text_fragment: &ScannedTextFragmentInfo,
- stacking_relative_content_box: &Rect<Au>,
+ stacking_relative_content_box: Rect<Au>,
text_shadows: &[SimpleShadow],
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// Creates the display item for a text decoration: underline, overline, or line-through.
@@ -733,15 +733,15 @@ pub trait FragmentDisplayListBuilding {
state: &mut DisplayListBuildState,
color: &RGBA,
stacking_relative_box: &LogicalRect<Au>,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
);
/// A helper method that `build_display_list` calls to create per-fragment-type display items.
fn build_fragment_type_specific_display_items(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
- clip: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ clip: Rect<Au>,
);
/// Creates a stacking context for associated fragment.
@@ -762,10 +762,10 @@ pub trait FragmentDisplayListBuilding {
/// Get the border radius for the rectangle inside of a rounded border. This is useful
/// for building the clip for the content inside the border.
fn build_border_radius_for_inner_rect(
- outer_rect: &Rect<Au>,
+ outer_rect: Rect<Au>,
style: &ComputedValues,
) -> BorderRadius {
- let radii = build_border_radius(&outer_rect, style.get_border());
+ let radii = build_border_radius(outer_rect, style.get_border());
if radii.is_zero() {
return radii;
}
@@ -810,7 +810,7 @@ impl FragmentDisplayListBuilding for Fragment {
state: &mut DisplayListBuildState,
style: &ComputedValues,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
) {
let background = style.get_background();
let background_color = style.resolve_color(background.background_color);
@@ -833,7 +833,7 @@ impl FragmentDisplayListBuilding for Fragment {
background: &style_structs::Background,
background_color: RGBA,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
) {
// FIXME: This causes a lot of background colors to be displayed when they are clearly not
// needed. We could use display list optimization to clean this up, but it still seems
@@ -848,7 +848,7 @@ impl FragmentDisplayListBuilding for Fragment {
let color_clip = *get_cyclic(&background.background_clip.0, last_background_image_index);
let (bounds, border_radii) = compute_background_clip(
color_clip,
- *absolute_bounds,
+ absolute_bounds,
style.logical_border_width().to_physical(style.writing_mode),
self.border_padding.to_physical(self.style.writing_mode),
build_border_radius(absolute_bounds, style.get_border()),
@@ -861,8 +861,8 @@ impl FragmentDisplayListBuilding for Fragment {
}
let base = state.create_base_display_item(
- &bounds,
- &bounds,
+ bounds,
+ bounds,
self.node,
style.get_cursor(CursorKind::Default),
display_list_section,
@@ -884,7 +884,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_background_gradient(
state,
display_list_section,
- *absolute_bounds,
+ absolute_bounds,
gradient,
style,
i,
@@ -902,7 +902,7 @@ impl FragmentDisplayListBuilding for Fragment {
state,
style,
display_list_section,
- *absolute_bounds,
+ absolute_bounds,
webrender_image,
i,
);
@@ -934,7 +934,7 @@ impl FragmentDisplayListBuilding for Fragment {
state,
style,
display_list_section,
- *absolute_bounds,
+ absolute_bounds,
webrender_image,
i,
);
@@ -975,7 +975,7 @@ impl FragmentDisplayListBuilding for Fragment {
Some(image),
style.logical_border_width().to_physical(style.writing_mode),
self.border_padding.to_physical(self.style.writing_mode),
- build_border_radius(&absolute_bounds, style.get_border()),
+ build_border_radius(absolute_bounds, style.get_border()),
index,
);
@@ -988,8 +988,8 @@ impl FragmentDisplayListBuilding for Fragment {
// Create the image display item.
let base = state.create_base_display_item(
- &placement.bounds,
- &placement.clip_rect,
+ placement.bounds,
+ placement.clip_rect,
self.node,
style.get_cursor(CursorKind::Default),
display_list_section,
@@ -1082,7 +1082,7 @@ impl FragmentDisplayListBuilding for Fragment {
None,
style.logical_border_width().to_physical(style.writing_mode),
self.border_padding.to_physical(self.style.writing_mode),
- build_border_radius(&absolute_bounds, style.get_border()),
+ build_border_radius(absolute_bounds, style.get_border()),
index,
);
@@ -1094,8 +1094,8 @@ impl FragmentDisplayListBuilding for Fragment {
}
let base = state.create_base_display_item(
- &placement.bounds,
- &placement.clip_rect,
+ placement.bounds,
+ placement.clip_rect,
self.node,
style.get_cursor(CursorKind::Default),
display_list_section,
@@ -1141,13 +1141,13 @@ impl FragmentDisplayListBuilding for Fragment {
state: &mut DisplayListBuildState,
style: &ComputedValues,
display_list_section: DisplayListSection,
- absolute_bounds: &Rect<Au>,
- clip: &Rect<Au>,
+ absolute_bounds: Rect<Au>,
+ clip: Rect<Au>,
) {
// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
for box_shadow in style.get_effects().box_shadow.0.iter().rev() {
let bounds = shadow_bounds(
- &absolute_bounds.translate(&Vector2D::new(
+ absolute_bounds.translate(&Vector2D::new(
Au::from(box_shadow.base.horizontal),
Au::from(box_shadow.base.vertical),
)),
@@ -1156,7 +1156,7 @@ impl FragmentDisplayListBuilding for Fragment {
);
let base = state.create_base_display_item(
- &bounds,
+ bounds,
clip,
self.node,
style.get_cursor(CursorKind::Default),
@@ -1193,9 +1193,9 @@ impl FragmentDisplayListBuilding for Fragment {
style: &ComputedValues,
inline_info: Option<InlineNodeBorderInfo>,
border_painting_mode: BorderPaintingMode,
- bounds: &Rect<Au>,
+ mut bounds: Rect<Au>,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
let mut border = style.logical_border_width();
@@ -1238,21 +1238,20 @@ impl FragmentDisplayListBuilding for Fragment {
}
// If this border collapses, then we draw outside the boundaries we were given.
- let mut bounds = *bounds;
if let BorderPaintingMode::Collapse(collapsed_borders) = border_painting_mode {
collapsed_borders.adjust_border_bounds_for_painting(&mut bounds, style.writing_mode)
}
// Append the border to the display list.
let base = state.create_base_display_item(
- &bounds,
+ bounds,
clip,
self.node,
style.get_cursor(CursorKind::Default),
display_list_section,
);
- let border_radius = build_border_radius(&bounds, border_style_struct);
+ let border_radius = build_border_radius(bounds, border_style_struct);
let border_widths = border.to_physical(style.writing_mode);
let outset = calculate_border_image_outset(
border_style_struct.border_image_outset,
@@ -1349,8 +1348,8 @@ impl FragmentDisplayListBuilding for Fragment {
&self,
state: &mut DisplayListBuildState,
style: &ComputedValues,
- bounds: &Rect<Au>,
- clip: &Rect<Au>,
+ mut bounds: Rect<Au>,
+ clip: Rect<Au>,
) {
use style::values::specified::outline::OutlineStyle;
@@ -1367,7 +1366,6 @@ impl FragmentDisplayListBuilding for Fragment {
// Outlines are not accounted for in the dimensions of the border box, so adjust the
// absolute bounds.
- let mut bounds = *bounds;
let offset = width + Au::from(style.get_outline().outline_offset);
bounds = bounds.inflate(offset, offset);
@@ -1376,7 +1374,7 @@ impl FragmentDisplayListBuilding for Fragment {
.resolve_color(style.get_outline().outline_color)
.to_layout();
let base = state.create_base_display_item(
- &bounds,
+ bounds,
clip,
self.node,
style.get_cursor(CursorKind::Default),
@@ -1393,10 +1391,10 @@ impl FragmentDisplayListBuilding for Fragment {
&self,
state: &mut DisplayListBuildState,
style: &ComputedValues,
- stacking_relative_border_box: &Rect<Au>,
- stacking_relative_content_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ stacking_relative_content_box: Rect<Au>,
text_fragment: &ScannedTextFragmentInfo,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
// FIXME(pcwalton, #2795): Get the real container size.
let container_size = Size2D::zero();
@@ -1421,7 +1419,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Draw a rectangle representing the baselines.
let mut baseline = LogicalRect::from_physical(
self.style.writing_mode,
- *stacking_relative_content_box,
+ stacking_relative_content_box,
container_size,
);
baseline.start.b = baseline.start.b + text_fragment.run.ascent();
@@ -1429,7 +1427,7 @@ impl FragmentDisplayListBuilding for Fragment {
let baseline = baseline.to_physical(self.style.writing_mode, container_size);
let base = state.create_base_display_item(
- &baseline,
+ baseline,
clip,
self.node,
style.get_cursor(CursorKind::Default),
@@ -1445,8 +1443,8 @@ impl FragmentDisplayListBuilding for Fragment {
fn build_debug_borders_around_fragment(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
- clip: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ clip: Rect<Au>,
) {
// This prints a debug border around the border of this fragment.
let base = state.create_base_display_item(
@@ -1469,9 +1467,9 @@ impl FragmentDisplayListBuilding for Fragment {
fn build_display_items_for_selection_if_necessary(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
let scanned_text_fragment_info = match self.specific {
SpecificFragmentInfo::ScannedText(ref scanned_text_fragment_info) => {
@@ -1531,7 +1529,7 @@ impl FragmentDisplayListBuilding for Fragment {
};
let base = state.create_base_display_item(
- &insertion_point_bounds,
+ insertion_point_bounds,
clip,
self.node,
self.style.get_cursor(cursor),
@@ -1549,7 +1547,7 @@ impl FragmentDisplayListBuilding for Fragment {
stacking_relative_border_box: Rect<Au>,
border_painting_mode: BorderPaintingMode,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
self.restyle_damage.remove(ServoRestyleDamage::REPAINT);
self.build_display_list_no_damage(
@@ -1567,7 +1565,7 @@ impl FragmentDisplayListBuilding for Fragment {
stacking_relative_border_box: Rect<Au>,
border_painting_mode: BorderPaintingMode,
display_list_section: DisplayListSection,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
if self.style().get_inheritedbox().visibility != Visibility::Visible {
return;
@@ -1589,14 +1587,14 @@ impl FragmentDisplayListBuilding for Fragment {
state,
&*node.style,
display_list_section,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
);
self.build_display_list_for_box_shadow_if_applicable(
state,
&*node.style,
display_list_section,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
clip,
);
@@ -1610,7 +1608,7 @@ impl FragmentDisplayListBuilding for Fragment {
.contains(InlineFragmentNodeFlags::LAST_FRAGMENT_OF_ELEMENT),
}),
border_painting_mode,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
display_list_section,
clip,
);
@@ -1620,7 +1618,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_outline_if_applicable(
state,
&*node.style,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
clip,
);
}
@@ -1631,14 +1629,14 @@ impl FragmentDisplayListBuilding for Fragment {
state,
&*self.style,
display_list_section,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
);
self.build_display_list_for_box_shadow_if_applicable(
state,
&*self.style,
display_list_section,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
clip,
);
@@ -1647,7 +1645,7 @@ impl FragmentDisplayListBuilding for Fragment {
&*self.style,
/* inline_node_info = */ None,
border_painting_mode,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
display_list_section,
clip,
);
@@ -1655,7 +1653,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_outline_if_applicable(
state,
&*self.style,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
clip,
);
}
@@ -1666,7 +1664,7 @@ impl FragmentDisplayListBuilding for Fragment {
// insertion point, so we do this even if `empty_rect` is true.
self.build_display_items_for_selection_if_necessary(
state,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
display_list_section,
clip,
);
@@ -1682,21 +1680,21 @@ impl FragmentDisplayListBuilding for Fragment {
state.clipping_and_scrolling_scope(|state| {
self.build_fragment_type_specific_display_items(
state,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
clip,
);
});
if opts::get().show_debug_fragment_borders {
- self.build_debug_borders_around_fragment(state, &stacking_relative_border_box, clip)
+ self.build_debug_borders_around_fragment(state, stacking_relative_border_box, clip)
}
}
fn build_fragment_type_specific_display_items(
&self,
state: &mut DisplayListBuildState,
- stacking_relative_border_box: &Rect<Au>,
- clip: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
+ clip: Rect<Au>,
) {
// Compute the context box position relative to the parent stacking context.
let stacking_relative_content_box =
@@ -1705,7 +1703,7 @@ impl FragmentDisplayListBuilding for Fragment {
let create_base_display_item = |state: &mut DisplayListBuildState| {
// Adjust the clipping region as necessary to account for `border-radius`.
let radii =
- build_border_radius_for_inner_rect(&stacking_relative_border_box, &self.style);
+ build_border_radius_for_inner_rect(stacking_relative_border_box, &self.style);
if !radii.is_zero() {
let clip_id =
@@ -1714,8 +1712,8 @@ impl FragmentDisplayListBuilding for Fragment {
}
state.create_base_display_item(
- &stacking_relative_content_box,
- &stacking_relative_border_box,
+ stacking_relative_content_box,
+ stacking_relative_border_box,
self.node,
self.style.get_cursor(CursorKind::Default),
DisplayListSection::Content,
@@ -1731,7 +1729,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_text_fragment(
state,
&text_fragment,
- &stacking_relative_content_box,
+ stacking_relative_content_box,
&self.style.get_inheritedtext().text_shadow.0,
clip,
);
@@ -1741,7 +1739,7 @@ impl FragmentDisplayListBuilding for Fragment {
state,
self.style(),
stacking_relative_border_box,
- &stacking_relative_content_box,
+ stacking_relative_content_box,
&text_fragment,
clip,
);
@@ -1752,7 +1750,7 @@ impl FragmentDisplayListBuilding for Fragment {
self.build_display_list_for_text_fragment(
state,
&text_fragment,
- &stacking_relative_content_box,
+ stacking_relative_content_box,
&self.style.get_inheritedtext().text_shadow.0,
clip,
);
@@ -1762,7 +1760,7 @@ impl FragmentDisplayListBuilding for Fragment {
state,
self.style(),
stacking_relative_border_box,
- &stacking_relative_content_box,
+ stacking_relative_content_box,
&text_fragment,
clip,
);
@@ -1925,9 +1923,9 @@ impl FragmentDisplayListBuilding for Fragment {
&self,
state: &mut DisplayListBuildState,
text_fragment: &ScannedTextFragmentInfo,
- stacking_relative_content_box: &Rect<Au>,
+ stacking_relative_content_box: Rect<Au>,
text_shadows: &[SimpleShadow],
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
// NB: The order for painting text components (CSS Text Decoration Module Level 3) is:
// shadows, underline, overline, text, text-emphasis, and then line-through.
@@ -1961,7 +1959,7 @@ impl FragmentDisplayListBuilding for Fragment {
// Base item for all text/shadows
let base = state.create_base_display_item(
- &stacking_relative_content_box,
+ stacking_relative_content_box,
clip,
self.node,
self.style().get_cursor(cursor),
@@ -1993,7 +1991,7 @@ impl FragmentDisplayListBuilding for Fragment {
let logical_stacking_relative_content_box = LogicalRect::from_physical(
self.style.writing_mode,
- *stacking_relative_content_box,
+ stacking_relative_content_box,
container_size,
);
@@ -2077,14 +2075,14 @@ impl FragmentDisplayListBuilding for Fragment {
state: &mut DisplayListBuildState,
color: &RGBA,
stacking_relative_box: &LogicalRect<Au>,
- clip: &Rect<Au>,
+ clip: Rect<Au>,
) {
// FIXME(pcwalton, #2795): Get the real container size.
let container_size = Size2D::zero();
let stacking_relative_box =
stacking_relative_box.to_physical(self.style.writing_mode, container_size);
let base = state.create_base_display_item(
- &stacking_relative_box,
+ stacking_relative_box,
clip,
self.node,
self.style.get_cursor(CursorKind::Default),
@@ -2142,18 +2140,18 @@ pub trait BlockFlowDisplayListBuilding {
fn setup_clip_scroll_node_for_position(
&mut self,
state: &mut StackingContextCollectionState,
- border_box: &Rect<Au>,
+ border_box: Rect<Au>,
);
fn setup_clip_scroll_node_for_overflow(
&mut self,
state: &mut StackingContextCollectionState,
- border_box: &Rect<Au>,
+ border_box: Rect<Au>,
);
fn setup_clip_scroll_node_for_css_clip(
&mut self,
state: &mut StackingContextCollectionState,
preserved_state: &mut SavedStackingContextCollectionState,
- stacking_relative_border_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
);
fn create_pseudo_stacking_context_for_block(
&mut self,
@@ -2248,10 +2246,9 @@ impl SavedStackingContextCollectionState {
fn push_clip(
&mut self,
state: &mut StackingContextCollectionState,
- clip: &Rect<Au>,
+ mut clip: Rect<Au>,
positioning: StylePosition,
) {
- let mut clip = *clip;
if positioning != StylePosition::Fixed {
if let Some(old_clip) = state.clip_stack.last() {
clip = old_clip.intersection(&clip).unwrap_or_else(Rect::zero);
@@ -2288,10 +2285,10 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
.unwrap_or(LayoutTransform::identity());
let transform = transform.pre_mul(&perspective).inverse();
- let origin = &border_box.origin;
- let transform_clip = |clip: &Rect<Au>| {
- if *clip == Rect::max_rect() {
- return *clip;
+ let origin = border_box.origin;
+ let transform_clip = |clip: Rect<Au>| {
+ if clip == Rect::max_rect() {
+ return clip;
}
match transform {
@@ -2325,14 +2322,14 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
};
if let Some(clip) = state.clip_stack.last().cloned() {
- state.clip_stack.push(transform_clip(&clip));
+ state.clip_stack.push(transform_clip(clip));
preserved_state.clips_pushed += 1;
}
if let Some(clip) = state.containing_block_clip_stack.last().cloned() {
state
.containing_block_clip_stack
- .push(transform_clip(&clip));
+ .push(transform_clip(clip));
preserved_state.containing_block_clips_pushed += 1;
}
}
@@ -2409,7 +2406,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
state.containing_block_clipping_and_scrolling
},
StylePosition::Fixed => {
- preserved_state.push_clip(state, &Rect::max_rect(), StylePosition::Fixed);
+ preserved_state.push_clip(state, Rect::max_rect(), StylePosition::Fixed);
state.current_clipping_and_scrolling
},
_ => state.current_clipping_and_scrolling,
@@ -2427,12 +2424,12 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
}
if !flags.contains(StackingContextCollectionFlags::NEVER_CREATES_CLIP_SCROLL_NODE) {
- self.setup_clip_scroll_node_for_position(state, &stacking_relative_border_box);
- self.setup_clip_scroll_node_for_overflow(state, &stacking_relative_border_box);
+ self.setup_clip_scroll_node_for_position(state, stacking_relative_border_box);
+ self.setup_clip_scroll_node_for_overflow(state, stacking_relative_border_box);
self.setup_clip_scroll_node_for_css_clip(
state,
preserved_state,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
);
}
self.base.clip = state
@@ -2450,7 +2447,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
self.stacking_relative_border_box(CoordinateSystem::Own)
};
state.parent_stacking_relative_content_box =
- self.fragment.stacking_relative_content_box(&border_box)
+ self.fragment.stacking_relative_content_box(border_box)
}
match self.positioning() {
@@ -2466,7 +2463,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
fn setup_clip_scroll_node_for_position(
&mut self,
state: &mut StackingContextCollectionState,
- border_box: &Rect<Au>,
+ border_box: Rect<Au>,
) {
if self.positioning() != StylePosition::Sticky {
return;
@@ -2544,13 +2541,13 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
fn setup_clip_scroll_node_for_overflow(
&mut self,
state: &mut StackingContextCollectionState,
- border_box: &Rect<Au>,
+ border_box: Rect<Au>,
) {
if !self.overflow_style_may_require_clip_scroll_node() {
return;
}
- let content_box = self.fragment.stacking_relative_content_box(&border_box);
+ let content_box = self.fragment.stacking_relative_content_box(border_box);
let has_scrolling_overflow = self.base.overflow.scroll.origin != Point2D::zero() ||
self.base.overflow.scroll.size.width > content_box.size.width ||
self.base.overflow.scroll.size.height > content_box.size.height ||
@@ -2577,7 +2574,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
let clip_rect = border_box.inner_rect(border_widths);
let mut clip = ClippingRegion::from_rect(clip_rect.to_layout());
- let radii = build_border_radius_for_inner_rect(&border_box, &self.fragment.style);
+ let radii = build_border_radius_for_inner_rect(border_box, &self.fragment.style);
if !radii.is_zero() {
clip.intersect_with_rounded_rect(clip_rect.to_layout(), radii)
}
@@ -2605,7 +2602,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
&mut self,
state: &mut StackingContextCollectionState,
preserved_state: &mut SavedStackingContextCollectionState,
- stacking_relative_border_box: &Rect<Au>,
+ stacking_relative_border_box: Rect<Au>,
) {
// Account for `clip` per CSS 2.1 § 11.1.2.
let style_clip_rect = match self.fragment.style().get_effects().clip {
@@ -2637,7 +2634,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
let clip_size = Size2D::new(right - clip_origin.x, bottom - clip_origin.y);
let clip_rect = Rect::new(clip_origin, clip_size);
- preserved_state.push_clip(state, &clip_rect, self.positioning());
+ preserved_state.push_clip(state, clip_rect, self.positioning());
let new_index = state.add_clip_scroll_node(ClipScrollNode {
parent_index: self.clipping_and_scrolling().scrolling,
@@ -2724,7 +2721,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
stacking_relative_border_box,
border_painting_mode,
background_border_section,
- &self.base.clip,
+ self.base.clip,
);
self.base
@@ -2761,7 +2758,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
background,
background_color,
background_border_section,
- &stacking_relative_border_box,
+ stacking_relative_border_box,
)
}
@@ -2864,7 +2861,7 @@ impl InlineFlowDisplayListBuilding for InlineFlow {
stacking_relative_border_box,
BorderPaintingMode::Separate,
DisplayListSection::Content,
- &self.base.clip,
+ self.base.clip,
);
}
@@ -2921,7 +2918,7 @@ impl ListItemFlowDisplayListBuilding for ListItemFlow {
stacking_relative_border_box,
BorderPaintingMode::Separate,
DisplayListSection::Content,
- &self.block_flow.base.clip,
+ self.block_flow.base.clip,
);
}
@@ -2970,8 +2967,8 @@ impl BaseFlowDisplayListBuilding for BaseFlow {
let mut color = THREAD_TINT_COLORS[thread_id as usize % THREAD_TINT_COLORS.len()];
color.a = 1.0;
let base = state.create_base_display_item(
- &stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
- &self.clip,
+ stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
+ self.clip,
node,
None,
DisplayListSection::Content,
@@ -3010,7 +3007,7 @@ impl ComputedValuesCursorUtility for ComputedValues {
/// Adjusts `content_rect` as necessary for the given spread, and blur so that the resulting
/// bounding rect contains all of a shadow's ink.
-fn shadow_bounds(content_rect: &Rect<Au>, blur: Au, spread: Au) -> Rect<Au> {
+fn shadow_bounds(content_rect: Rect<Au>, blur: Au, spread: Au) -> Rect<Au> {
let inflation = spread + blur * BLUR_INFLATION_FACTOR;
content_rect.inflate(inflation, inflation)
}
diff --git a/components/layout/fragment.rs b/components/layout/fragment.rs
index dc60ed0566c..a1c84da3569 100644
--- a/components/layout/fragment.rs
+++ b/components/layout/fragment.rs
@@ -2465,7 +2465,7 @@ impl Fragment {
/// Given the stacking-context-relative border box, returns the stacking-context-relative
/// content box.
- pub fn stacking_relative_content_box(&self, stacking_relative_border_box: &Rect<Au>)
+ pub fn stacking_relative_content_box(&self, stacking_relative_border_box: Rect<Au>)
-> Rect<Au> {
let border_padding = self.border_padding.to_physical(self.style.writing_mode);
Rect::new(Point2D::new(stacking_relative_border_box.origin.x + border_padding.left,
diff --git a/components/layout/inline.rs b/components/layout/inline.rs
index e328ee3e37a..83961219e37 100644
--- a/components/layout/inline.rs
+++ b/components/layout/inline.rs
@@ -1617,7 +1617,7 @@ impl Flow for InlineFlow {
.relative_containing_block_mode,
CoordinateSystem::Parent);
let stacking_relative_content_box =
- fragment.stacking_relative_content_box(&stacking_relative_border_box);
+ fragment.stacking_relative_content_box(stacking_relative_border_box);
let is_positioned = fragment.is_positioned();
match fragment.specific {